BARD PAPER: MARI0003

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Rescue Ru(i)n

by
Franklin W. Cain

Kide Player/Team Briefing

List of Ships)

1x Patrol Cruiser: landed at starport (powered down); missile turrets are loaded with TL-11 missiles; *no* missiles in cargo hold

1x Scout/Courier: orbiting Keipes (alert status)

Skill Assets


    (Skill):               (Easy):   (Avg.):   (Diff.):  (Form.):  (Imp.): 
    Communications: 11     (19-) 19  (12-) 19  (1-) 11   5 (15+)   2 (12+)
    Electronics: 11        (19-) 19  (12-) 19  (1-) 11   5 (15+)   2 (12+)
    Gunnery (cascade): 
      Energy Wpns.: 9      (19-) 19  (8-) 18   9 (19+)   4 (14+)   2 (12+)
      Missiles: 9          (19-) 19  (8-) 18   9 (19+)   4 (14+)   2 (12+)
    Leadership: 13         (19-) 19  (16-) 19  (3-) 13   6 (16+)   3 (13+)
    Naval Tactics (cascade): 
      Fleet Tact.: (4.5)*  (8-) 18   9 (19+)   4 (14+)   2 (12+)   1 (11+)
      Ship Tact.: (4.5)*   (8-) 18   9 (19+)   4 (14+)   2 (12+)   1 (11+)
    Pilot (cascade): 
      Interface: 11        (19-) 19  (12-) 19  (1-) 11   5 (15+)   2 (12+)
    RCV Operations: 9      (19-) 19  (8-) 18   9 (19+)   4 (14+)   2 (12+)
    Screens (cascade): 
      Meson Screens: 9     (19-) 19  (8-) 18   9 (19+)   4 (14+)   2 (12+)
      Nuc. Dampers: 9      (19-) 19  (8-) 18   9 (19+)   4 (14+)   2 (12+)
      Sandcaster: 9        (19-) 19  (8-) 18   9 (19+)   4 (14+)   2 (12+)
    Sensors: 11            (19-) 19  (12-) 19  (1-) 11   5 (15+)   2 (12+)
    Ship's Eng.: 9         (19-) 19  (8-) 18   9 (19+)   4 (14+)   2 (12+)

  * : These skills already have the "+1 Diff. Lvl." penalty for 
      unskilled attempts.  

Victory/Defeat Conditions

Victory Points
Automatic Defeat Losing the Patrol Cruiser

Overwhelming Victory Condition Having the highest VP total

Marginal Victory Condition Having the second-highest VP total


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