BARD PAPER: OPAL7011
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Umkarguu
X-9878UA-5
History
Umkarguu is an ethinicly Vilani world, originally settled during
the Ziru Sirka. A coup during the Solomani Rim War replaced the
(ethnically Solomani) governing class with a pro-Imperial popular
dictatorship, which was in turn overthrown during the Second Rim War.
However, the military government imposed by the Solomani effectively
dissolved in the Collapse. In the chaos that followed, the population
turned to religion in search of a reason or purpose for the destruction.
The traditional religious groupings, adapted to a placid society, were
quickly replaced by new and more aggressive groups - many of which were
techno- or xenophobic.
Seventy years on, religion is still the dominant force in
Umkargaan society. Most states are out and out theocracies, and political
parties tend to be organised on religious lines in the remainder. Many
nations legislate a state religion, while others are forced to enact
strict laws in order to keep the lid on religious conflict. Intolerance
and persecution of religious minorities is rife.
Demographics
The population is entirely human, and speak several distant
derivitives of Vilani, thus local interpreters will likely be required.
Global population has actually increased since the collapse, with
most of the growth occuring in Umkakuur.
Techno-Politico-Military
Umkarguu's sustainable tech-level is 5, with limited TL-6
equipment available in the larger and more advanced nations
(Shasugku, Khari and Amkakhur). There is no relic technology in use
on the planet, though the Guild has recently begun selling
higher-tech military hardware to various nations. All nations
maintain large military and internal security forces.
| Nation | Pop (millions) | Gvt | Cor | Tal | Crl | Ag | P/X |
| 1. Shasugku | 130 | 9-MA | L | H | M | H | H |
| 2. Kasiguurdi | 100 | B-SPO | M | L | L | M | M |
| 3. Khari | 90 | 3-RD | H | H | M | L | M | |
| 4. Umkakuur | 155 | 9-MA | M | L | M | L | H |
| 5. Gishshi | 34 | B-SPO | M | L | M | L | H |
| 6. Amkakhur | 29 | 7-MD | H | M | L | L | H |
| 7. Laligbaar | 25 | 9-MA | H | H | L | H | L |
| 8. Miseki | 22 | 5-CO | L | L | L | L | L |
| 9. Uukuga | 18 | 7-MD | H | H | H | L | H |
| 10. Amishkaani | 15 | 8-TO | H | M | L | H | M |
| 11. Inarkuuk | 27 | 9-MA | M | H | H | H | H |
The world's major continent is shared by both Shasugku and
Umkakuur, who are currently engaged in a religious war which has also
embroiled most of their smaller neighbours. Another continent holds
Kasiguurdi, whose allies Gishshi and Laligbaar share a third with Khari.
Amkakhur is a relatively isolated archapeligo.
Adventure Ideas
Intel
Gather intelligence on Guild activities on Umkarguu
Word has reached the RC that Shasugku is working on an atomic
weapons programme. Given their current war with Umkakuur, it
is almost certain that such weapons, if they were to be
developed, would be used. Infiltrate the weapons programme
and identify the key researchers involved.
Hot recovery
Kidnap the key researchers involved in the Shasugkuuan
atomic programme.
A Guild ship has crashed in Umkakuur while making a
weapons delivery. Investigate the crash, and capture
any survivors for interrogation.
Negotiation
Accompany an RC representative to Miseki (currently at
war with Amishkaani) and aassist her in negotiating a
trade and technical assistance treaty (conditional on
ceasing involvement in the Shasugkuuan-Umkakuuran war)
Khari, Laligbaar and Gishshi currently exist in an
uneasy state of peace which threatens to descend into
war at any moment. Such a war would activate defence
treaties and thus involve Kasiguurdi and Amkakhur as
well. Accompany an RC negotiation team and assist them in
brokering a stable(r) peace or a disarmament treaty
between the parties involved.
Bootstrap
Assist an RC technological assistance team in Miseki
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