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Cinboshabo was first settled around 310, by colonists originating within the early Third Imperium. Unfortunately, the colonists were rather unprepared for the hardships of colonial life, especially on a world that was naturally hostile to Human life. Poor organisation, confusion, poor preparation and inadequate surveys nearly did in the colony in its first few decades, and it struggled past hardship in succeeding years by a razor's width.
Cinboshabo owes its survival to the efforts and interest of the old IISS. In the decades leading up to the Third Frontier War, the Third Imperium decided to expand its intel activities in Foreven Sector, and went looking for suitable worlds for scout bases. Cinboshabo gladly accepted Imperial tutelage, and the presence of a scout base, in order to escape its economic mire. Before the base was constructed in the 970s, Cinboshabo was now a dying third-rate world incapable of keeping up with what meager trade it managed to attract. The guaranteed flow of Imperial money made the surrender of its sovereignty a small price to pay.
The infusion of Imperial money and influence brought long denied prosperity to the world. The base also had a polarizing effect upon Imperial-Avalaran relations, as the latter correctly percieved it to be a threat to their commercial dominance of Urnian. This frostiness culminated in a brief series of naval skirmishes during the Third Frontier War for the system and neighboring Ipmokyng (2838), the only significant Frontier War violence to affect Foreven, and one of the few times that Avalar forces intervened on their Zhodani allies behalf.
By the Fifth Frontier War, the Cinboshabo base had grown into one the largest IISS presences in non-Imperial space. It anchored the Imperial position from the Beyond interface, all along the Avalar border and up into coreward Reidain back to the Darrian border. Its importance was such that a squadron of scout cruisers were posted here during the Fifth War, and again during the first few years of the Civil War to deter Zhodani mischief. By this time Cinboshabo had practically become a de facto Imperial world, even paying taxes to the Imperial treasury. About forty percent of the population was of Imperial descent or origin.
Since the Collapse, the base has quietly been expanded into the primary RQS-RISS hub along the triangular Avalar-Marrekesh-Regency interface. Its location makes it a strategic chokepoint for most traffic coming up from Beyond Sector, and for most traffic coming through Novoterre from the Raweh track. Since Quarantine regulations are much more loosely enforced on the Coil, and given all the avenues that smugglers and pirates can take to avoid the RQS and create mischief, careful registering of all incoming and outgoing traffic is a must. The Cinboshabo base isn't just for show, its the center of a huge courier network that feeds information on shipping patterns to the main SSIIO's along the Five Sisters and Daryen interfaces, as well as the naval authorities on Mirriam and Iderati.
The RQS presence in Urnian is of the "traffic cop" nature. No matter where a trader goes in Urnian and Reidain subsectors, they will always find RQS and even Regency Naval scouts surreptitiously patrolling most major jump and refueling points. These scouts are often backed up with surveillance platforms, ground based skywatch stations, and some local planetary military and police vessels. All of the data collected by sources on arriving, passing and departing ships is collated, sent to RQS couriers, and is dumped at Cinboshabo and the local "Lighthouse" station for analysis. It is then reposted to local authorities and RQS patrols for their own discretion.
About seventy percent of the subsectors surveillance patrols originate from the local base. Much of the world's post-Collapse growth has come from RQS expansion and related Regency migration. The world has become so heavily imprinted with Imperial culture that it is virtually indistinguishable from old Antebellum Imperial naval outposts in outlook and fervor. Neighbors prefer to call this exaggerated loyalty to the Regency for what it is: chauvinism.
Factions within the base and the local population are very politicised, often taking the hardline within a particular position or ideology. The need for a common front, or at least the appearance of Regency legitimacy smooths over the rough spots and incompatibilities that exist between these factions, allowing to base and its personnel to function with cohesiveness. But the extremism of many factions, and conflicts between progressive democratic, pragmatists and revanchist pro-noble factions are never far below the surface, and RQS posts a greater than average number of internal affairs monitors to keep the Service appraised of the situation at this critical base.