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Year: 151d 13:15:36.42
Rotation (Heart Queen): 263d 02:52:24
Atmo:0.60, weather control
Axial Tilt: 39 Degrees
Temp: +22.53 (6/lat +18 to -42) (season +23.4 to -39.0, 40 deg lat)
Daily temp range: +11 to -44.0
Native life: present
Ores, Crystals, Radioactives, Agroproducts, Metals, Non-Metals, Parts, Durables, Consumables, Software Documents
Population: 21.54 Billion
Three of Avalar's sister moons are habitable, and have attracted sizeable populations of their own. One of these moons, Cyan, is a water world that remains only partially explored. All of these worlds have recently reopened their mines to exploitation in order to support the vast industry that has grown up thanks to investment money coming from Regency immigrants and their allies.
Avalar is more geologically stable than most T-Prime worlds, and its terrain has been worn down more by erosion and weathering by weather and climate. About a third of all dry land is desert that has been deeply incised into canyons and chasms by wind and rain. Most of the planets cities and arcologies inhabit river deltas and pediment valleys on the coastlines, and most are seperated by vast stretches of untamed wilderness. Most of Avalar's food comes from the moon of Felicity, or is exported via starships from Daphne and Eroda (Foreven 1833), and most farming on the world proper is on the estates of the ruling Venues.
Relations between the immigrants and their Zhodani neighbors were very friendly. While exploration and wound down as contact with the Third Imperium increased, commercial contact expanded as the Avalar Corridor continued to grow in population and wealth. The Zhodani helped development of Avalar with development loans and subsidisation of its starports and trade routes. So vital did the Consulate become to the world that in the aftermath of the First and Second Frontier Wars the population made a clean break from their former homeland in favor of a full embrace of their allies' culture and politics.
The capitol has been the Avalar Consulate in minature. The ruling bureaucratic/commericial class known as the Venues emerged slowly in the 700s as the Consulate expanded to include territory in Xenough and Titan subsectors. The Venues growing economic clout prevented the embrace of Zhodani culture from extending to the wholehearted embrace of a psionic meritocracy. Instead loose caste structure divided between the ruling class and their workers emerged, a kind of cynical, self serving psuedosocialist state.
This suspension between Imperial and Zhodani despotisms required both the devolution of power to new Venues emerging on other annexed or absorbed worlds, and the creation of security forces, led by the Shanza psionic police, to be on the alert for dissension. Avalar itself became ground zero for these efforts, and the world's population is fanatically loyal to the ruling class, out of fear.
The expansion of the Venues and the growing need for money to support their estates and social life in the capitol prompted a reversal in the world's economic development. Heavy industry was vacated from the world in the 800s, and development was strictly limited to a level less than that enjoyed by the other industrial worlds in the Consulate. This actually helped sway loyalty to the national government from recalcitrant economic interests on peripheral worlds, and made the capitol dependent upon industrial as well as agricultural imports.
This industrial poverty has itself been overturned by the industrial development created by increased trade with the Regency and the Consulate's neighbors in Beyond, and the chilly distance between Avalar and Zhodane, since the Collapse. Avalar has seen its tech level go from mediocrity to being near the Consulate's cutting edge, and its population has more than doubled in the last seventy years. Most of its industry is export oriented towards the Regency or other neighboring Spinward Hinters states, though the growth in income is causing rapid expansion in the domestic markets.
Few Regency immigrants were initially allowed on Avalar out of security concerns, though the Psionic Reforms removed most of those. Most Regency citizens on Avalar are mostly second and third generation migrants that have managed, either through economic sucess or careful political manuevering, to vault themselves into the Venues in their own right. Most of the industries created by immigrant money are owned by groups on Milne and Bebeto.
The Venues live seperate lives on most of Avalar's worlds (the former Kamrathi League being an exception) and this seperation is an unbridgeable chasm on Avalar proper. The Venues, unless they deal directly with the worlds population, live almost hermetically within pampered luxury, with seperate services and restricted estates, and exclusive access to what culture and luxury are permitted to exist. While this luxury sounds harsh, the comman man in the Avalar street rarely begrudges their betters for it, as the Capitol Venues are very solicitous of up-and-coming people of talent, skill and beauty, and sponsor their entrance into the upper class. This custom has come under great attack since the arrival of Regency migrants on neighboring Corridor worlds, who have lent their disdain to those dissident elements who see it a parasitical existence.
For the common man on Avalar, sports usually takes up the slack in entertainment and luxury. Avalar citizens often rechannel their frustrations and deprivations into competitive exploits. While these are disdained by the Venues, their popular hold has been unbreakable. These sports tend to be the roughest that can be played, including a mixture of American and Austrailian rules football; Baggataway, the original full contact version of Lacrosse; Handball; wrestling, boxing and martial arts tournaments. Intellectual discourses are limited to technical education and school curricula, and entertainment material is often dull and bled of any juicy material; tabloids are not tolerated.
|2||Heart Queen||Small GG||Size 60|
|3||Diamond Queen||Small GG||Size 80|
|5||Spade King||Large GG||Size 170|
|6||Club King||Large GG||Size 210|