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Salamander Gunboat

design by Lewis Roberts

The Salamander Gunboat was designed to answer the Regency's need for system defense craft capable of dealing with attacking Vampire ships. The boat is highly specialized for this mission and has little utility other than combat. The boat was designed to maximize offensive punch. The boat is designed to take up station and defend it from all comers.

The boat is armed with two custom built laser bays. Each laser bay has six 750 Mj non-grav focused laser cannons. This adds up to 9 gigajoules of laser energy being pumped out. This is a fearsome ammount for such a small craft. The cannon's range is fairly short due to the lack of gravitic focusing. This is acceptable becuase the vessel was designed for combat against attacking forces who must advance into the Salamander's range. Each bay is controlled by a MFD on the bridge. In the event that one of the MFDs is knocked out, the other MFD can link both bays and fire them on the same target.

The Salamander does not ignore defense. The boat is armored with 19.6 cm of bonded superdense for a total armor value of 550. This is enough to shrug off the standard Tl-15 150 MJ laser turret and to reduce the standard TL-14 300 MJ laser barbette to a minor hit. In addition the boat mounts three state of the art sandcasters and three point defense lasers. These lasers can shoot down incoming missiles or engage attacking small craft. To make it more difficult for enemy craft to lock on, the Salamander has electromagnetic masking, decoys and a long range EMS jammer.

Due to the massive amounts of armor, the craft is extremly heavy and requires oversized engines and a corresponding large amount of fuel.

The Salamander is a spherical craft. The bridge is located at the center of the sphere. It is surrounded by crew quarters. The engine room is at the back of the sphere. Fuel tanks are mounted on the inside of the hull and provide additional buffer between the enemy and the crew. It is a fairly utilitarian vessel, and the insides are rather uninspired. The staterooms are a bit cramped and fairly ugly with exposed pipes and cables running through most spaces.

Salamander-Class Gunboat

General Data

Displacement: 300 tons Hull Armor: 550
Length: 20.02 meters Volume: 4,200 m3
Price: 207.92 MCr Target Size: S
Configuration:Streamlined Sphere Tech Level: 15
Mass (Loaded/Unloaded): 5,762.3 / 5,610.5

Engineering Data

Power Plant: 1.9 GW Fusion Power Plant, 1 year duration (190.0 m3 fuel) #NUM!
G-Rating: 4G HEPlaR (287.7 MW/G), High-Efficiency CG Lifter (30 MW)
G-Turns: 50, 36.0 m3 fuel each
Maint: 87


Computer: 3xTL-15 Fibre-optic computer (1.1 MW)
Commo: Laser (1000 AU; 0.3 MW), Maser (1000 AU; 0.6 MW), Radio (1000 AU; 20 MW)
Avionics: Imaging EMS, inertial/gravitational positioning, 190 km/h NOE
Sensors: AEMS (10 hex; 15 MW), PEMS (4 hex; 0.1 MW),
ECM/ECCM: EMS Jammer (10 hex;30 MW), 90 sensor decoys (30 Laser, 30 AEMS, 30 PEMS), EM Masking (4.2 MW)
Controls: Bridge with 9 bridge workstations, 12 normal workstations, fire control center (2 workstations), Standard Automation


Offensive: 3x50 Mj Point Defense Lasers in 0.8 ton remote turrets
12xTL-15 750-MJ Non-grav Lasers Cannon in two custom bays (Loc:0-Arcs:0;49 MW;No crew)
Defensive: 3xTL-15 Sand Caster (Loc:0-Arcs:0;1 MW;1 crew)
Master Fire Directors: 5xTL-15 (6 Diff Mods; 10 hex; 1.56 MW; 1 crew),
750 MJ Laser Cannon 10:1/22-68 20:1/11-34 40:1/5-17 80:1/3-9
50 MJ Point Defense Lasers10:18-1/6 20:18-1/6 40:18-1/6 80:18-1/6


Life Support: Extended Life Support (0.13 MW)
Grav Compensation: 6 Gs (3.22 MW)
Crew: 26 (2xManeuver, 1xElectronics, 12xEngineer, 8xGunnery, 3xCommand)
Crew Accommodations: 15xSmall Stateroom (0.5 kW)
Cargo: 12.6 m3 (0.9 tons), 1 Small Hatch
Small Craft and Launch Facilities: None
Air Locks: 3


Total Fuel Tankage: 1,988.1 m3 (142.0 tons).
Fuel scoops (20% of ship surface), fills tanks in 0.59 hours.
Fuel purification machinery (1MW), 59.64 hours to refine 1,988.1 m3.
Crew requirements are calculated by using 'Original FFS' crew model.
0.4 MW power surplus

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