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Banyihmihlzeh Class Armored Assault Shuttle

design by Yves Simon

Built by Nyolenambih Inc. in it's shipyards on Darrian (0627 Spinward Marches), the Banyihmihlzeh is one of the most resistant and reliable ship built by this company, designed to survive laser turret hits before unloading its complement of 30 Battle-Dressed marines.

This ship is named after a small fish native from Zamine (0421 Spinward Marches). This small Piranha like fish, kill it prey by latching on it and injecting acidic juices.

Encased under 10cm of Bonded Super Dense plating, this ship is capable of surviving a direct hit from a 140 Mj laser hit without any damages. It is also fitted with an EMM Masker system and two 180,000 km EMS Jammers. Along with it's 6G of accelleration and more than 60 G-Turns of reaction-mass, this ensure that the ship will be able to close on it's opponent.

Once near its opponent (within 1km), the three Magnetic Grapples can be fired on the ennemy and the ship towed against it's opponent hull. Once withing 100 meters from the target, three 350 Mj Fusion Guns are used to punch a hole in the hull.

For it's defense, the ship rely on a 180 Mj Laser Turret and a SandCaster Turret. Most of ship's important systems have a backup: AEMS, PEMS, PEMS antenna, etc. It was clear that the best possible sensors would be used in this ship on the active side.

Unfortunatelly all those systems means that the crew accommodation can be considered as cramped. Ship's crew have double-occupancy smal staterooms, while the marines are accomodated in bunks. Although a sick bay and a medic are included to treat casualties during and after boarding actions, crew moral will certainly be low and should be rotated.

A downgraded TL:F version is also available to be built in other shipyards in the regency.

Banyihmihlzeh Armored Assault Shuttle

General Data

Displacement: 200 tons Hull Armor: 280
Length: 34 meters Volume: 2800 m3
Price:145.16 MCr Target Size: S
Configuration: USL Cylinder Tech Level: 16
Mass (Loaded/Unloaded):2386.8 / 2268.0

Engineering Data

Power Plant: 841 MW Fusion Power Plant, 1 year duration (84.1 m3 fuel)
Jump Performance: None
Jump Fuel: 0 m3
G-Rating: 6G HEPlaR (119.3 MW/G)
G-Turns: 65, 14.9 m3 fuel each
Maint: 27


Computer: 2xTL-16 Fibre-optic computer (1.2 MW),
Commo: 2xLaser (10 hex; 0.6 MW), 2xMaser (10 hex; 0.3 MW), 2xRadio (1000AU; 20 MW)
Avionics: None
Sensors: 2xAEMS (10 hex; 15 MW), PEMS Fixed array (3 hex; 0.04 MW), PEMS Antenna, 32m2 Fixed, Ladar (10 hex; 0.4MW)
ECM/ECCM:2xEMS Jammer (6 hex;16 MW), EM Masking (2.8 MW)
Controls: Bridge with 11 bridge workstations, 4 normal workstations


Offensive:3x350 Mj Fusion Guns (0 MW; 1 crew; Arc 1)
1x TL-16 SandCaster Turret (1.0 MW; 0 crew; Arcs 1,2 & 3)
1x TL-16 180 Mj Laser Turret (50 MW; 0 crew; Arcs 1,2,3 & 4)
Master Fire Directors: 2xTL-16 (6 Diff Mods; 10 hex; Msl 10 hex; 1.11 MW; 1 crew)
350Mj Fusion Gun 17.5km-430 35km-430 70km-215 140km-54
180-Mj Laser Turret 10:1/11-34 20:1/11-3440:1/11-34 80:1/11-34

Sandcaster Turret: 50 cannisters; 2D10X5 Beam Reduction


Life Support: Extended (0.56 MW)
Gravitic Compensation: 7Gs (14 MW)
Crew:46 (1xManeuver, 2xElectronics, 4xEngineer, 2xGunnery, 6xCommand, 30xMarines, 1xMedic)
Crew Accommodations: 8xSmall Stateroom (0.5 kW); 30 Bunks (0 kW)
Passenger Accommodation: None
Cargo: 45 m3 1 Small Cargo Hatch
Small Craft and Launch Facilities: None
Air Locks: 2


Total Fuel Tankage: 1053.5 m3 (73.7 tons)
Only 1 Radio & 1 Maser are powered during combat,
All Laser Comm are powered during combat.
Ship's lockers hold 30 Battle-Dress and all required weaponry.

Damage Tables

AreaSurface HitInternal Explosion
1 AL 1 Fusion Gun 1-7/ Hold 8-20
2-3 Ant 1-15 Elec 1-10/ Bridge 1-10
4-5 Ant 1-15 Elec 1-8/ Hold 9-20
6-7 Ant 1-10 ST 1-3/ Hold 4-20
8-9 Ant 1-10 LT 1-3/ Hold 4-20
10 Ant Hold
11 AL 1 Hold
12-13 EMM Rad 1-13 Quarters
14-15 - Quarters 1-9/ Hold 10-20
16-17 - Quarters
18-19 - Eng 1-4/ Quarters 5-20
20 - Eng

Elec			Quarters		Engineering		Surface
AEMS-2x2h		AG-1H			FPP-1H			AEMS Ant-2x1h
EMM-1H  		LS-16H			MD-1H			AL-2x1h
EMS Jammer-2x1h		SSR-8x2h		PP-1H			EMM Rad-3h
Ladar-1h		Sick Bay-1H					PEMS Ant-2x1h
Laser-2x1h		Bunks-3h       		                        Radio Ant-2x1h
Maser-2x1h		Hold
MFD-1H			Cargo-1H
PEMS-2x1h		Fuel-1H
Radio-2x1h		Magnetic Anchor-3x1H

Weapon Mounts
LT-1H			ST-1H			FG-3x3h

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