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V'henr N'kava Class Vampire Hunter

design by Derek Stanley

Based off an old Darian warship design the V'henr N'kava has been down graded to TL15 statistic to allow for it's production at any Regency Ship yard. Originally designed during the height of Darian technology the V'henr N'kava was considered a capable and dependable warship with respectable legs, a decent endurance.

It was felt that given the uniformity of Regency technology that resurecting this ship at TL16 standards would lead longer production times and an unfair advantage to thoses few higher technology ports. Plus, the lack of TL16 replacement parts was seen as a definite liability as far as being able to keep these ships in frontline service for extended periods of time with minimal layover times. With her twin rapid fire partical accelerators and complement of heavy fire laser weapons as well as a large supply of ready missiles the V'henr N'kava is capable of engaging and destroying targets well over twice her size.

V'Henr N'kava Vampire Hunter

General Data

Displacement: 2500 tons Hull Armor: 101
Length: 81.17 meters Volume: 35,000 m3
Price: 1511.3MCr Target Size: M
Configuration: AF Cylinder Tech Level: 15
Mass (Loaded/Unloaded): 23701.9 / 22384.1

Engineering Data

Power Plant: 7562 MW Fusion Power Plant, 1 year duration (756.2 m3 fuel)
Jump Performance: 4
Jump Fuel: 8750 m3
G-Rating: 4G HEPlaR (1242.5 MW/G), Auxiliary High Efficiency CG (250 MW)
G-Turns: 60 (J3: 74.1; J2: 88.2; J1: 102.3; 116.3 using all jump fuel), 155.3 m3 fuel each
Maint: 816


Computer: 6xTL-15 Fibre-optic computer (1.1 MW)
Commo: 2xMaser (Unlimited; 0.6 MW), 2xRadio (10 hex; 10 MW)
Avionics: TL-10+
Sensors: 2xAEMS (16 hex; 25 MW), 2xPEMS (5 hex; 0.15 MW), Densitometer (0.4 MW), Neutrino Sensor (0.01 MW)
ECM/ECCM: EMS Jammer (4 hex;18 MW), EM Masking (35 MW)
Controls: Bridge with 36 bridge workstations, 51 normal workstations


Offensive 2xPX-2G-10-2 (444.44 MW; 1 crew), 2xLXR-750-10-2 (208.33 MW; No crew), 10xLTR-222-10-2 (61.67 MW; No crew), 2xMissile Bay, 20 missiles x2 launchers. (1 MW; No crew)
Defensive:Meson Screen Generator (PV=200; 12.5 MW; 1 Crew), 1xNuclear Damper (2 hex; 6 MW; 1 Crew), 4xSand Barbette (1 MW; 1 crew)
Master Fire Directors: 12xTL-15 (6 Diff Mods; 10 hex; 1.56 MW; 1 crew), 5xTL-15 (6 Diff Mods; 10 hex; Msl 10 hex; 1.71 MW; 1 crew)

LTR-222-10-210:1/12-37 20:1/12-37 40:1/12-37 80:1/12-37
LTR-750-10-210:1/22-68 20:1/22-6840:1/22-68 80:1/22-68


Life Support: Extended (6.9 MW)
Grav Compensation: 6Gs (173.6 MW)
Crew: 115 (2xManeuver, 1xElectronics, 50xEngineer, 23xGunnery, 5xMaintenance, 12xShip's Troops, 4xFlight, 2xSteward, 16xCommand)
Crew Accommodations: 3xSmall Stateroom (0.5 kW), 3xLarge Stateroom (1 kW)
Passenger Accomadation: None
Other Facilities: 2xElectronics Shop (0.6 MW), Machine Shop (1 MW), Sick Bay (0.8 MW)2xEmergancy Low Berth (2 kW)
Cargo: 0 m3 100 Missiles in magazine
Small Craft and Launch Facilities: 2x10-ton minimal hangar
Air Locks: 25


Total Fuel Tankage: 18824.95 m3 (1344.6 tons) Fuel scoops (10% of ship surface), fills tanks in 1.34 hours Fuel purification machinery (50MW), 11.29 hours to refine 18824.95 m3. 0.2 MW power surplus

Damage Tables

(I'm not even going to try and and put these back together you're
welcome to try if you'd like )
Surface Hits			Internal Explosion			Systems		Systems		Systems	
Air Locks	0.1		Elec	1.2		AEMS-2x2h		LS-30H		LB	
Antenna	0.8		Hold	0.5		AG-7H		LSR-3x1H		LT	
Cargo hatch	0		Fuel	10.8		AL-25x1h		MD-5H		MB	
EMM Rad	0.9		Qtrs	1.8		ELS-15H		MFD-17x2h		MG	
Launch ports	0.2		Eng	3.1		EMM-4H		MS-2H		MT	
Screens	0.4		Weap	2.2		EMM Rad-35h		ND-1H		NDB	
Total	2.4		Total	19.6		FPP-40H		PEMS-2x1h		NDT	
						FT-189H		PEMS Ant-2x1h		PA	
Other Surface Locations						HULL-12H		PP-25H		TS	
Man drive	3.2					JD-35H		SSR-63x2h			
Jump drive	1.6					LBth-None					
Weapons	0.6			

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