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Lancer Destroyer

design by Nick Bradbeer

Editor's Note: This is an alternative design to Jon Goff's design.

With the recent discussion of the Fusilier, I thought I'd drop in this, a Brilliant Lances conversion of the RCS Lancer that I ran up a while back. To my great amazement, it was possible to pack all the required systems into a hull of the right size class, (with the exception of the folding passive array's surface area, but I've always allowed the surface area calculations some leeway.

This conversions was based on very little data - the back of the BR card was all I could find. But from that we know what weapons it carries, that it's in the 6,200 to 6,560 ton range, and that there is limited manoevre fuel available. Personally, I think putting an 8-hex active array on board was daft - it represents about a seventh of the ship's procurement cost, but it's on the card.

The second of the Coalition's home grown destroyers, the RCS Lancer replaced the Fusiler's particle accelerator with a Europa Starcracker 6.4 Gigajoule meson gun, designed and built especially for the hull. It was hoped that the meson gun would be more useful against ground targets, especially the heavily armoured and often subterranean planetary defence assets remaining to TEDs in the Wilds.

The Lancer represented the cutting edge of the RC's shipbuilding capabilities at the time of its launch. The majority of Aubaine's shipbuilding industry was involved in the construction at some stage, as many of the components were one-offs (or two-offs, in the case of components common to the design of the Fusilier. As such, several aspects of the ship were rather stretched to the limit - the fuel refining plant was notoriously slow, the power plant was nearly a Gigawatt short of the ideal, and the ship carried only 20.5 G-hours of fuel after a full-range jump.

The nominal small-craft load was two 50-ton modular cutters, but one of these was usually replaced with a few fighters or Fury class landers. The ship was nominally capable of temporary conversion to the assault role, by adding bunks and drop capsule launchers to the cargo bay. Theoretically up to 100 troops could be carried in this way, although the conditions would be far from ideal.

Lancer Destroyer

General Data

Displacement: 6500 tons Hull Armor: 500
Length: 130.54 meters Volume: 91000 m3
Price: 6.17 GCr Target Size: M
Configuration: SL Needle Tech Level: 12
Mass (Loaded/Unloaded): 135,101.8 / 130,045.2

Engineering Data

Power Plant: 16.9 GW Fusion Power Plant, 0.25 year duration (633.8 m3 fuel)
Jump Performance: 2
Jump Fuel: 13,650 m3
G-Rating: 2G HEPlaR (6754.93 MW/G), High-Efficiency CG Lifter (650 MW)
G-Turns: 26 (J1: 34.1; 42.2 using all jump fuel), 844.4 m3 fuel each
Maint: 3,371


Computer: 3xTL-12 Fibre-optic computer (0.8 MW)
Commo: Laser (1000 AU; 0.3 MW), 2xMaser (1000 AU; 0.6 MW), Radio (1000 AU; 20 MW)
Avionics: TL-10+
Sensors: AEMS (16 hex; 50 MW), Backup AEMS (6 hex; 20 MW), PEMS Folding array (8 hex; 0.35 MW), PEMS (5 hex; 0.2 MW),
ECM/ECCM: EMS Jammer (16 hex;100 MW), EM Masking (91 MW)
Controls: Bridge with 58 bridge workstations, 122 normal workstations, , Low Automation


Offensive TL-12 6.4 GJ Meson Gun (-2 DMs) (Loc:0-Arcs:0;1777.778 MW;40 crew) 20xTL-12 134-MJ Laser Turret (Loc:0-Arcs:0;37.2 MW;No crew) 5xTL-12 Missile Barbette (Loc:0-Arcs:0;0.15 MW;1 crew)
Defensive:20xTL-12 Sand Caster (Loc:0-Arcs:0;1 MW;1 crew) TL-12 Meson Screen Generator (PV=500; 200 MW; 1 Crew)
Master Fire Directors: 6xTL-12 (4 Diff Mods; 10 hex; 2.95 MW; 1 crew), 6xTL-12 (4 Diff Mods; 10 hex; Msl 10 hex; 3.25 MW; 1 crew)

Name Short Medium Long Extreme
6.4 GJ Meson Gun 6:400 12:200 24:100 48:50
134-MJ Unmanned Laser Turret 4:1/9-29 8:1/9-29 16:1/6-20 32:1/3-10


Life Support: Extended (10.05 MW)
Grav Compensation: 3Gs (251.26 MW)
Crew: 310 (2xManeuver, 3xElectronics, 121xEngineer, 78xGunnery, 39xMaintenance, 12xShip's Troops, 6xFlight, 6xSteward, 2xMedic, 41xCommand)
Crew Accommodations: 2xLarge Stateroom (1 kW), 175xSmall Stateroom (0.5 kW)
Passenger Accomadation: None
Other Facilities: None
Cargo: 2520 m3 7 Large Cargo Hatches
Small Craft and Launch Facilities: 100-ton minimal hangar
Air Locks: 65


Total Fuel Tankage: 36,237.3 m3 (2,588.4 tons).
Fuel scoops (2.2% of ship surface), fills tanks in 4.53 hours.
Fuel purification machinery (24MW), 54.36 hours to refine 36,237.3 m3.
Crew requirements are calculated by using 'Modifed FFS' crew model.
616.7 MW power shortfall. Ship must either Power down Contragravity (in normal combat) or Run Meson gun at only -1 DiffMod (in noncombat situations) or Run drives at 1G or less (for orbital meson bombardment)

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