| Home | Traveller | BARD | VERA |
by Harold Hale
|Pellet (Short Range)||5||2x6||1||24||20||2||3||36|
|Flechette (Short Range)||5||2x8||1||24||20||2||3||36|
|Flechette (Medium Range)||5x5*||2||Nil||24||20||2||3||36|
|Flechette HEAP (Short Range)||5||3x8||2-2-2||18||20||2||3||36|
|Flechette HEAP (Medium Range)||5x5*||3||2-2-2||24||20||2||3||36|
|Tranq (Short Range)||5||1x6**||Nil||18||20||2||3||36|
|Tranq (Medium Range)||5x5*||1***||Nil||24||20||2||3||36|
Note: Maximum range with laser sight is 240 meters
* Each shot is rolled as a 5 round burst
** A hit indicates that 6 (in the case of all pellet type rounds) or 8 (in the case of all flechette type) projectiles from the round have hit the target, each with the specified amount of damage (pellet/flechette: 2D6, HEAP flechette: 3D6, Tranq pellet: 1D6) and the listed penetration rating.
*** 1D6 points of damage plus tranq effect on TNE, page 350.
Notes: A HEAP flechette round contains 8 finned darts each of which has a HEAP warhead. A discarding sabot version of this round would theoretically be possible, but even I have a limit on overkill. This design was originally conceived of as low cost weapon for stopping armored troops, but after a slight rules clarification (well change), it was no longer as effective. Still, against targets in anything but battledress, it is generally "one shot, one kill".