The Great TML Landgrab

Trin/Trin's Veil

2000 by Ben Aaronovitch

( Trin's Veil/Spinward Marches)

 

STELLER DATA  (listed as an M0V but that is impossible, upgraded to a K0 instead)

Old Population I star - 7 billion years old.

Distance Diameter  Density Mass Gravity Orbital Period  

(AU) Name  (miles)  g/cc(earths)    (Gs)    (E-days) Class
 0.16 Scorcher  3,386  4.4 0.06    0.34     26.3  Rockball
 0.46 (*name)  8,201  4.7 0.94    0.88   127.43  Greenhouse
 0.76 Trin  8,216  4.9 0.99    0.92   270.26  Ocean
 1.36 (*name)  7,129  4.93 0.63    0.8   646.38 Hostile (N)
 2.56 (*name)  5,433  4.4 0.26    0.55 1,668.44 Hostile (N)
 4.96 Orslei  70,814  0.75 96.85    1.21 4,498.32 Gas Giant
 9.76 (*none)  65,886  0.76 79.04    1.1512,414.75 Gas Giant
 19.36 (*none)  26,696  1.5 10.38    0.92 34,680.7Gas Giant

 Mainworld - V-894-A83-12

 Also
 Scorcher
  Pop 31,000,000 (7) In UWTN 5
 Ling Standard Products Spinward (est: 400s)
  Pop 12,000 (4) UWTN 3.5


 TRADE DATA

 UWTN  6.5
 WTN  6.5

 Trade Classification
 Hi (High Population)
 Per Capita Income  15,000 Cr
 Gross World Product  330,000 Billion Cr

 InfraSystem BTNs
  Scorcher:  11.5
  LSPS:  10

 Subports
  6 Downports on Trin (all operaed by SPA with local  subsidy)
  1 Subport on Scorcher

 MAINWORLD - PHYSICAL PARAMETERS

 Diameter 8,216.00 miles
 Density 4.90 g/cc
 Mass  0.99 earths
 Gravity 0.92 g

 Distance 0.76 au
 Orbital Period 270.26 e-days
 Eccentricity 0.05 degrees
 Eccentricity: Closest Point 0.72 au
 Eccentricity: Farthest Point 0.80 au
 Rotation Period 25.81 hours

 Apparent Brightness of Star 0.73 sols
 Apparent Size of Star 0.54 degrees

 Axial Tilt 39.30 degrees

 Atmospheric Pressure 1.381229105 atm

 Hydrographic Percentage 41.2%
 Average Surface Temperature 61.08 degrees
 Climate Cool

 Population Centres
 Total population (22 billion)

 6 PR8 cities
  Wan Thoroy  902,812,000
  Son Son Solay 856,931,000
  Nue Barantis  750,851,000
  Saakhina  364,509,000 Planetary Capital
  Gav Pohnan  159,186,000
  Kota Antara  148,294,000

 Social Parameters
  Pluralism +1 Moderate
  Toleration +2 Cordial
  Solidarity +1 Moderate
  Tractability +1 Moderate
  Aggression -2 Pacific
  Pragmatism +2 Empirical
  Innovation 0 Moderate
  Providence -3 Reckless (in marked contrast to  government)

 Political Structure

 Dominant Institution
 Executive Only (Trade Board)
  Multiple Councils
  Adoptive Succession (House of Arahailli)

 Secondary Institutions
  Legislative
   Multiple Councils (Companies and Unions)
   Appointive Succession (By organisation - varies)
  Judicial
   Large Council (Court of Arbitration)
  No rule of succession (Position by Seniority)

 Armed Forces of Trin

 Base Force Level = 50,000 battalions. - 15% for being pacific = 42,500 Battalions

 regular bats 30,000
 reserve bats 12,000 (36,000 actual)
 militia (25%) 5,500,000,000

 Elite Armour   500  (cost 2,000) (2,000)
 Armour  2,000  (cost 4,000) (6,000)
 Elite Regular  2,000  (cost 4,000) (10,000)
 Regular  20,000  (cost 20,000) (30,000)
 Total   24,500 of which 2,500 are elite (10.42%)

 Elite Armoured Divisions  25
 Armour Divisions   100
 Elite Regular Divisions  100
 Regular Divisions   1,000

 Like India and China just the sheer size of the population confers major advantages in terms of human talent.

 The way it is shaping up at the moment is that the majority of the population is concentrated in and around the 6 great Megacities. Development of the cities has been deliberately directed away from fertile  regions of the equator. and into the deserts.

 The low Control rating (law level) is an average. Out in the desert only a fool walks around without a fire arm, in the major urban areas only a fool walks around with a firearm. Firearms and densely packed urban areas which also serve (due to the dust tainted atmosphere and extreme climatic conditions) a life support function.

 I'm trying to avoid toomuch homogenity in the cities by giving them local customs, culture and ethnic groups.

 The main non-Trin ethnic group is composed of Hazelites. There is a very large Hazelite community based in Son Son Solay. I'm planning to base it on an amalgam of Russian, Cuban and Haitian groups in the US. (With a little bit of Yardie thrown in for good measure). 

 More detailed and less crude information will arrive soon.