WORLD DETAILS
-------------

NAME: Terra I Delta

HEX LOCATION: 1827

UWP: A867A69-F

PBG: 414

TRADE CODES: High Population

ALLEGIANCE: Third Imperium

STELLAR DETAILS: Primary Star: G2 V

SATELLITE DETAILS: Number: 1
                   Satellite 1: UWP:Y510000-0, Orbit: 3


STAR SYSTEM ORBITAL ZONES

1.	Orbital Zones: Primary Star: 3 (Bodies Orbit around Primary Star)

SIZE RELATED DETAILS

1.	Basic World Type: Planet
2a.	Planet Diameter: 8,400 miles (13,440 km)
2b.	Planet Density: Molten Core, 1.06 terra
5.	World Mass: 1.06 terra
6.	World Gravity: 1.06 terra
7.	Planet Orbit Period:
7a.	Stellar Mass: 1.0 sol
7b.	Orbital Distance: 1.0 AU
7c.	Orbital Period: 365.25 standard days
9.	Rotation Period: 18.0 standard days
10.	Axial Tilt: 24 degrees
11.	Orbital Eccentricity: 0.15
12.	Seismic Stress Factor: 2.0

ATMOSPHERIC RELATED DETAILS

1.	Atmospheric Composition: Standard oxygen-nitrogen mix
2.	Surface Atmospheric Pressure: 0.8 atm
3.	Surface Temperature:
3a.	Stellar Luminosity: 0.99
3b.	Orbit Factor: 374.025
3c.	Energy Absorption: 0.7
3d.	Greenhouse Effect: 1.1
3e.	Base Temperature: 12.119 degrees C
4.	Orbital Eccentricity Effects: Tc=4.5 degrees C, Tf=-4.5 degrees C
5.	Latitude Temperature Effects: (Hex Row=Degrees C) 
	1=+21, 2=+14, 3=+7, 4=0, 5=-7, 6=-14, 7=-21, 8=-28, 9=-35, 10=-42, 11=-49 degrees C
6a.	Axial Tilt Base Increase: 14.4 degrees C
6b.	Axial Tilt Base Decrease: -24 degrees C
6c.	Axial Tilt Latitude Effects: (Hex Row=Degrees) 
	1=0, 2=0, 3=0.25, 4=0.5, 5=0.75, 6=1, 7=1, 8=1, 9=1, 10=1, 11=1 degrees
7a.	Length of day and Night:  9.0 standard days
7b.	Rotation-Luminosity Effects: 0.99
7c.	Daytime Rotation Effects: 0.495 +per hour of daylight, 705.67 absolute maximum plus temperature
7d.	Nighttime Rotation Effects: 1.0 -per hour of darkness, 42.768 absolute maximum minus temperature
11.	Temperature Worksheet: See separate section
12.	Native Life: Exists
13.	Atmospheric Terraforming: Has not occurred
14.	Greenhouse Effect Terraforming: Has not occurred
15.	Albedo Terraforming: Has not occurred

HYDROSPHERE RELATED DETAILS

1.	Hydrographic Percentage: 67%
2.	Hydrographic Composition: Liquid water
3.	Tectonic Plates: 5
4.	Hydrographic Terraforming: Has not occurred
5.	Terrain Terraforming: Has not occurred
6.	Continents and Oceans: 0 major continents, 10 minor continents, 15 major islands, 6 archipelagoes
8.	Resources and Goods: 
	Natural Resources: Agriculture, Ores, Radioactives, Crystals, Compounds
	Processed Resources: Agroproducts, Metals, Non-Metals
	Manufactured Resources: Parts, Durables, Consumables
	Information Resources: Recordings, Software
9.	Weather Control: Is not practiced

POPULATION RELATED DETAILS

1.	Total World Population: 40,000,000,000
3.	Cities: 
3e.	Medium-Large Cities (UWP Pop-2): Cities=80, Population/City=500,000,000
4.	Primary Cities: 10
5.	Starports and Spaceports: A/C/A/A/A/A/A/D/A/C
6.	Orbital Cities: Present
7.	Social Outlook: 
7a.	Progressiveness: Progressive, Advancing
7b.	Aggressiveness: Unaggressive, Militant
7c.	Extensiveness: Discordant, Xenophilic
8a.	Number of Customs: 2
8b-g.	Local Customs/Practicing Group: 
	Cloning allowed for.../Certain political groups. 
	Onerous prerequisite to marriage/Religious figures. 

GOVERNMENT RELATED DETAILS

1.	Representative Authority Guide: Captive Government
2.	Representative Authority: 
3.	Division of Authority: 3-way division
4.	3-Way Division: Representative Authority=Legislative, Other Authorities=Executive, Judicial
5.	Organisation of Other Authorities: Elite Council, Several Councils

LAW RELATED DETAILS

1.	Uniformity of Law: Personal
2.	Legal Profile: 9-64674

TECHNOLOGY RELATED DETAILS

1.	High Common Tech Level: F
2a.	Low Common TL Limits: Upper=F, Lower=7
2b.	Low Common TL: 7
3a.	Energy TL Limits: Upper=J, Lower=7
3b.	Energy TL: D
4a.	Computer/Robotics TL Limits: Upper=J, Lower=6
4b.	Computer/Robotics TL: E
5a.	Communications TL Limits: Upper=J, Lower=6
5b.	Communications TL: F
6a.	Medical TL Limits: Upper=J, Lower=0
6b.	Medical TL: F
7a.	Environment TL Limits: Upper=J, Lower=D
7b.	Environment TL: G
8a.	Land Transport TL Limits: Upper=J, Lower=D
8b.	Land Transport TL: D
9a.	Water Transport TL Limits: Upper=D, Lower=8
9b.	Water Transport TL: D
10a.	Air Transport TL Limits: Upper=D, Lower=8
10b.	Air Transport TL: D
11a.	Space Transport TL Limits: Upper=J, Lower=F
11b.	Space Transport TL: F
12a.	Personal Military TL Limits: Upper=J, Lower=0
12b.	Personal Military TL: F
13a.	Heavy Military TL Limits: Upper=J, Lower=0
13b.	Heavy Military TL: E
14.	Novelty Tech Level: G


TEMPERATURE WORKSHEET
---------------------

   	           	LATITUDE   	BASE       
HEX	BASE       	TEMPERATURE	TEMPERATURE
ROW	TEMPERATURE	EFFECTS    	FOR HEX ROW
1  	12		21		33
2  	12		14		26
3  	12		7		19
4  	12		0		12
5  	12		-7		5
6  	12		-14		-2
7  	12		-21		-9
8  	12		-28		-16
9  	12		-35		-23
10 	12		-42		-30
11 	12		-49		-37

   	      	          	AXIAL TILT	       		         	HIGHEST 
HEX	SUMMER	AXIAL TILT	TEMP PLUS 	DAYTIME		ORBIT ECC	TEMP FOR
ROW	PLUS  	FACTOR    	IN SUMMER 	PLUS   		PLUS     	HEX ROW 
1  	14	0		0		4		0.2		38
2  	14	0		0		4		0.2		31
3  	14	0.25		4		4		0.2		27
4  	14	0.5		7		4		0.2		24
5  	14	0.75		11		4		0.2		21
6  	14	1		14		4		0.2		17
7  	14	1		14		4		0.2		10
8  	14	1		14		4		0.2		3
9  	14	1		14		4		0.2		-4
10 	14	1		14		4		0.2		-11
11 	14	1		14		4		0.2		-18

   	      	          	AXIAL TILT	         	         	LOWEST  
HEX	WINTER	AXIAL TILT	TEMP MINUS	NIGHTTIME	ORBIT ECC	TEMP FOR
ROW	MINUS 	FACTOR    	IN WINTER 	MINUS    	MINUS    	HEX ROW 
1  	-24	0		0		9		0.2		24
2  	-24	0		0		9		0.2		17
3  	-24	0.25		-6		9		0.2		14
4  	-24	0.5		-12		9		0.2		10
5  	-24	0.75		-18		9		0.2		7
6  	-24	1		-24		9		0.2		3
7  	-24	1		-24		9		0.2		-4
8  	-24	1		-24		9		0.2		-11
9  	-24	1		-24		9		0.2		-18
10 	-24	1		-24		9		0.2		-25
11 	-24	1		-24		9		0.2		-32


ENCOUNTER TABLES
----------------

ENCOUNTER TABLE, BEACH TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker                              1600	26/9    1       Hooves          None            A6  F5  S1
2	21 Grazer                               24000	49/27   21      As Spear        None            A5  F1  S3
3	9 Grazer                                25	6/9     8       Horns           None            A6  F0  S2
4	2 Grazer                                400	28/11   7       Hooves          3               A3  F5  S3
5	1 Gatherer                              25	12/7    5       Hooves          2 Rigid         A9  F8  S2
6	5 Chaser                                40000	100/36  50      As Body Pistol  4               A9  F4  S2

ENCOUNTER TABLE, BROKEN TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Reducer                               12000	37/29   2       As Dagger       None            A8  F5  S0
2	1 Intermittent                          3	2/3     4       Claws           4 Rigid         A5  F6  S0
3	1 Filter                Flyer           12	6/7     9       Horns           None            A9  F7  S1
4	2 Filter                Flyer           6000	42/14   18      Claws           None            A9  F4  S0
5	1 Gatherer              Flyer           1	1/0     6       Horns           None            A6  F6  S0
6	16 Chaser                               1	4/0     11      Claws           None            A9  F7  S2

ENCOUNTER TABLE, BOTTOM TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	5 Carrion-Eater         Amphibian       30000	81/32   20      Teeth           None            A7  F4  S0
2	1 Intermittent          Amphibian       6	1/11    5       Teeth           2 Rigid         A8  F5  S0
3	1 Intermittent          Swimmer         3200	27/15   1       As Dagger       None            A7  F7  S0
4	3 Grazer                Swimmer         12	9/6     12      Claws           3               A6  F3  S0
5	1 Eater                 Flyer           25	11/7    5       Horns           2               A4  F7  S0
6	2 Chaser                Amphibian       3	6/5     7       Hooves          None            A9  F9  S2

ENCOUNTER TABLE, CAVE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Carrion-Eater         Flyer           1	2/0     6       Thrasher        None            A6  F5  S2
2	1 Grazer                                12000	38/19   6       As Body Pistol  None            A3  F3  S0
3	1 Intermittent                          12000	45/25   22      Claws           2               A9  F5  S1
4	5 Filter                                3200	40/11   1       Thrasher        None            A9  F4  S1
5	1 Gatherer              Flyer           1600	32/4    1       Claws           2               A4  F8  S1
6	1 Killer                                1	6/0     9       Claws           4 Rigid         A2  F5  S0

ENCOUNTER TABLE, CHASM TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	2 Intimidator           Flyer           200	10/10   10      Horns           2 Rigid         A3  F7  S1
2	3 Intermittent          Flyer           25	10/2    7       Horns           4               A8  F5  S2
3	12 Grazer                               800	25/16   1       As Dagger       None            A5  F3  S1
4	1 Intermittent          Flyer           3200	36/15   1       Claws           None            A8  F5  S1
5	3 Hunter                Flyer           12	6/7     12      Thrasher        None            A3  F6  S1
6	1 Chaser                                1	4/0     10      Claws           None            A9  F7  S1

ENCOUNTER TABLE, CLEAR TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Reducer                               3200	27/10   1       Claws           None            A8  F4  S0
2	9 Grazer                                40000	93/31   10      Teeth           None            A8  F3  S2
3	3 Grazer                Flyer           3	5/2     9       Claws           None            A5  F1  S3
4	7 Grazer                                6	3/6     9       Claws           None            A4  F3  S0
5	1 Eater                                 200	18/5    13      Claws           None            A2  F6  S0
6	9 Chaser                Flyer           100	17/5    13      Hooves          None            A9  F7  S0

ENCOUNTER TABLE, CRATER TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	5 Intimidator           Flyer           1	5/0     7       Thrasher        3               A6  F6  S0
2	13 Grazer               Flyer           100	16/10   7       As Body Pistol  4               A3  F5  S0
3	12 Grazer                               25	12/10   9       As Body Pistol  None            A6  F1  S4
4	1 Intermittent          Flyer           50	14/8    9       Stinger         None            A9  F6  S0
5	1 Hunter                                1	5/0     7       Hooves          None            A5  F5  S1
6	16 Chaser                               1	1/0     8       Thrasher        None            A9  F6  S4

ENCOUNTER TABLE, DEPTHS TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	6 Reducer               Swimmer         1600	29/15   1       Hooves          None            A8  F7  S0
2	1 Intermittent          Triphibian      1	1/0     9       Hooves          4               A7  F5  S0
3	11 Grazer               Triphibian      400	22/13   7       Hooves          None            A4  F2  S0
4	13 Grazer               Flyer           12	11/10   7       Hooves          2               A4  F1  S2
5	1 Hunter                Flyer           1	4/0     13      Horns           None            A5  F3  S2
6	1 Pouncer               Swimmer         6000	38/14   14      Teeth           None            A9  F9  S2

ENCOUNTER TABLE, DESERT TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Reducer               Flyer           6	6/8     8       As Body Pistol  None            A8  F5  S0
2	10 Grazer                               200	13/15   3       Claws           None            A5  F3  S2
3	12 Grazer                               400	27/8    12      Claws           None            A3  F4  S0
4	6 Grazer                Flyer           30000	50/29   36      Hooves          4               A6  F2  S0
5	4 Hunter                Flyer           30000	55/25   20      Thrasher        3               A2  F7  S0
6	6 Chaser                                1	5/0     9       Horns           2               A9  F6  S1

ENCOUNTER TABLE, FOREST TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	4 Hijacker                              1600	33/9    1       Teeth           None            A4  F6  S0
2	1 Filter                                1	6/0     9       Thrasher        2               A9  F8  S0
3	1 Intermittent                          6000	30/20   26      Teeth           None            A7  F6  S0
4	4 Filter                Flyer           1	5/0     5       Thrasher        4 Rigid         A9  F7  S0
5	1 Eater                 Flyer           3	3/1     9       Teeth           2               A4  F4  S0
6	1 Killer                                1600	31/9    1       Claws           1 Rigid         A5  F4  S0

ENCOUNTER TABLE, JUNGLE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	6 Carrion-Eater         Flyer           100	15/11   5       Teeth           2               A5  F5  S0
2	1 Intermittent                          800	24/9    1       Claws           None            A7  F9  S0
3	1 Filter                Flyer           800	25/13   2       Hooves          4 Rigid         A9  F6  S1
4	3 Intermittent                          1	1/0     6       Thrasher        None            A9  F5  S0
5	5 Eater                 Flyer           25	11/8    7       Hooves          None            A1  F8  S0
6	1 Chaser                                1600	27/11   1       Hooves          3               A9  F5  S3

ENCOUNTER TABLE, MARSH TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	13 Intimidator                          25	17/8    8       Claws           3 Rigid         A3  F4  S0
2	1 Grazer                Amphibian       3200	41/22   1       Teeth           None            A4  F1  S4
3	11 Grazer                               25	13/6    6       Thrasher        None            A8  F1  S2
4	4 Grazer                Flyer           1	2/0     2       As Dagger       1               A6  F1  S0
5	1 Hunter                                1	2/0     8       Thrasher        None            A3  F7  S2
6	1 Pouncer               Flyer           3200	44/15   1       Claws           2               A9  F9  S0

ENCOUNTER TABLE, MOUNTAIN TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	5 Carrion-Eater         Flyer           1	3/0     6       Claws           None            A9  F4  S0
2	6 Grazer                                800	30/13   1       Hooves          4               A3  F0  S4
3	1 Intermittent          Flyer           1600	37/5    1       Claws           2               A4  F8  S0
4	2 Intermittent                          6000	30/18   14      Claws           2               A5  F9  S2
5	1 Hunter                                1	4/0     14      Claws           None            A2  F8  S0
6	1 Pouncer               Flyer           30000	67/22   16      Hooves          None            A9  F9  S0

ENCOUNTER TABLE, PRAIRIE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker                              3200	25/12   1       Claws           3 Rigid         A7  F6  S0
2	2 Grazer                Flyer           25	5/7     14      Stinger         2               A4  F0  S0
3	18 Grazer                               200	18/12   1       As Dagger       1 Rigid         A6  F5  S3
4	15 Grazer               Flyer           1	4/0     8       Horns           4               A3  F1  S1
5	3 Hunter                Flyer           12	3/7     8       Claws           2               A1  F6  S2
6	6 Chaser                                1	5/0     11      Hooves          1 Rigid         A9  F9  S0

ENCOUNTER TABLE, RIVER TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker                              3200	28/15   1       Hooves          1 Rigid         A7  F3  S1
2	1 Grazer                                12000	41/10   12      Hooves          2               A7  F4  S3
3	23 Grazer               Amphibian       25	17/10   5       As Spear        1 Rigid         A8  F2  S3
4	1 Intermittent                          40000	57/31   55      Thrasher        None            A4  F4  S0
5	1 Gatherer                              6	6/8     4       Claws           None            A8  F8  S2
6	8 Chaser                Amphibian       200	16/15   2       As Dagger       None            A9  F7  S1

ENCOUNTER TABLE, ROUGH TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker                              12000	51/18   20      Thrasher        3 Rigid         A5  F8  S0
2	4 Grazer                                30000	37/26   40      Stinger         None            A5  F2  S3
3	9 Grazer                Flyer           400	34/15   9       Claws           None            A4  F3  S0
4	1 Intermittent                          1	2/0     6       Hooves          3 Rigid         A6  F5  S2
5	3 Eater                                 1	5/0     2       Claws           3 Rigid         A6  F8  S0
6	6 Chaser                                100	20/3    8       Claws           2 Rigid         A9  F6  S2

ENCOUNTER TABLE, RUINS TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	6 Hijacker                              100	21/6    12      Horns           2               A4  F3  S0
2	1 Intermittent                          36000	99/18   44      As Broadsword   2               A5  F7  S2
3	1 Grazer                                44000	46/36   36      As Spear        None            A3  F5  S0
4	1 Filter                Flyer           1	6/0     9       Stinger         3               A9  F6  S0
5	1 Hunter                Flyer           1	5/0     7       Horns           None            A6  F7  S2
6	1 Siren                                 1	4/0     8       Hooves          2               A9  F9  S2

ENCOUNTER TABLE, SARGASSO TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	6 Carrion-Eater                         3	4/5     11      Claws           2 Rigid         A5  F3  S2
2	1 Grazer                                1	3/0     9       Hooves          2               A7  F2  S4
3	1 Filter                                1	1/0     5       Thrasher        2 Rigid         A9  F3  S0
4	3 Filter                Flyer           1	3/0     7       Thrasher        None            A9  F4  S1
5	1 Hunter                                1	4/0     1       As Dagger       None            A6  F8  S0
6	1 Siren                                 3	3/3     3       Claws           2 Rigid         A9  F4  S2

ENCOUNTER TABLE, SEA CAVE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker                              1600	36/10   1       As Body Pistol  None            A5  F5  S0
2	1 Filter                                1	1/0     4       As Body Pistol  None            A9  F4  S0
3	1 Intermittent                          40000	78/36   30      As Broadsword   4 Rigid         A8  F8  S0
4	1 Grazer                                100	15/9    9       Claws           None            A6  F2  S4
5	1 Eater                                 24000	53/11   27      Claws           None            A4  F7  S0
6	1 Chaser                Flyer           6	4/7     10      Teeth           None            A9  F4  S2

ENCOUNTER TABLE, SHALLOWS TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	3 Intimidator           Swimmer         6	3/5     5       Teeth           3               A6  F2  S0
2	1 Grazer                Swimmer         1	3/0     3       Claws           None            A8  F0  S4
3	3 Grazer                Flyer           6000	36/21   24      Claws           3 Rigid         A8  F1  S4
4	1 Grazer                Swimmer         6	1/5     10      Horns           None            A3  F0  S1
5	1 Hunter                Swimmer         12000	38/16   6       Teeth           None            A1  F3  S2
6	2 Chaser                Swimmer         30000	31/29   36      Thrasher        3               A9  F4  S0

ENCOUNTER TABLE, SURFACE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker              Triphibian      6	2/3     11      Stinger         4 Rigid         A6  F8  S0
2	5 Grazer                Swimmer         100	12/5    9       Horns           None            A5  F2  S0
3	7 Grazer                Flyer           3200	26/14   1       Hooves          2               A5  F1  S3
4	14 Grazer               Flyer           1	6/0     11      Horns           2               A5  F0  S2
5	1 Hunter                Triphibian      1	2/0     11      Claws           3 Rigid         A1  F5  S0
6	6 Chaser                Swimmer         24000	40/30   27      Thrasher        None            A9  F6  S2

ENCOUNTER TABLE, SWAMP TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Reducer                               3200	33/17   1       As Broadsword   None            A4  F4  S0
2	1 Filter                                50	15/6    11      Horns           None            A9  F5  S0
3	1 Intermittent                          44000	103/35  60      Claws           None            A8  F4  S0
4	1 Intermittent          Flyer           12000	48/15   14      Horns           None            A9  F4  S0
5	1 Eater                                 1	6/0     6       Thrasher        None            A2  F6  S0
6	1 Pouncer                               1600	37/10   1       Teeth           None            A9  F9  S2


PSIONIC INSTITUTES PROFILE
--------------------------

WORLD UAP/VIEW

UAP: 2
World View: Psioniphobia

SECRET SOCIETY

UID: 3/A/1/4/1/1/0/0/0/0

Student Population Digit (SP): 3, 1,000 to 9,999 students
Student to Instructor Rating (IR): A, Total Individual Attention
Amenities Rating (AM): 1, Totally Spartan Atmosphere
Overall Quality of Institution (QI): 4
Number of Departments Within the Institute (ND): 1
Telepathy Department Quality (TP): 1


ECONOMIC PROFILE
----------------

ECONOMIC EXTENSIONS

Resources: 6
Labor: 9
Infrastructure: 4
Culture: 6

ECONOMIC DETAILS

Planetary Demand: 6 RA
Resource Trade: 6 Excess
Base Gross World Product: 2,057.1429 RU
Finished Goods Trade Multiplier: 1.0
Interstellar Demand Multiplier: 1.01
Final Gross World Product: 2,077.7143 RU
Taxation Rate: 15%
Government Budget: 311.6571 RU
Civilian Expenses: 65.1363 RU


MILITARY PROFILE
----------------

STARSHIP SQUADRONS

System Defense Boat Squadrons: 2000
Number of Starship Squadrons: 6

STARSHIP SQUADRON 1

USqP: 001-A3U-600-600

Squadron Type: Assault Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 6
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 600

STARSHIP SQUADRON 2

USqP: 002-A3U-600-600

Squadron Type: Assault Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 6
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 600

STARSHIP SQUADRON 3

USqP: 003-C3U-610-6

Squadron Type: Cruiser Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 6
Attack Factor (AF): 1
Bombardment Factor (BF): 0
Troop Transport Factor: 6

STARSHIP SQUADRON 4

USqP: 004-S3U-600-0

Squadron Type: Scout Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 6
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0

STARSHIP SQUADRON 5

USqP: 005-B3U-621-20

Squadron Type: Battle Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 6
Attack Factor (AF): 2
Bombardment Factor (BF): 1
Troop Transport Factor: 20

STARSHIP SQUADRON 6

USqP: 006-T3U-600-0

Squadron Type: Tanker Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 6
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0

TROOP UNITS

Production Points: 200

TROOP UNIT 1

UTP: 0001-6001-100-F

Unit Size: Field Army
Unit Type: Infantry
Unit Armament: Standard
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 2

UTP: 0002-6300-100-F

Unit Size: Field Army
Unit Type: Jump Troop
Unit Armament: Standard
Unit Quality: Standard
Combat Factor: 100

TROOP UNIT 3

UTP: 0003-6211-100-F

Unit Size: Field Army
Unit Type: Marine
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 4

UTP: 0004-6211-100-F

Unit Size: Field Army
Unit Type: Marine
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 5

UTP: 0005-6310-100-F

Unit Size: Field Army
Unit Type: Jump Troop
Unit Armament: Armored
Unit Quality: Standard
Combat Factor: 100

TROOP UNIT 6

UTP: 0006-6111-100-F

Unit Size: Field Army
Unit Type: Cavalry
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 7

UTP: 0007-6301-100-F

Unit Size: Field Army
Unit Type: Jump Troop
Unit Armament: Standard
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 8

UTP: 0008-6010-100-F

Unit Size: Field Army
Unit Type: Infantry
Unit Armament: Armored
Unit Quality: Standard
Combat Factor: 100

TROOP UNIT 9

UTP: 0009-6001-100-F

Unit Size: Field Army
Unit Type: Infantry
Unit Armament: Standard
Unit Quality: Elite
Combat Factor: 100


TRADE & COMMERCE PROFILE
------------------------

PASSENGERS

High Passengers: 12
Middle Passengers: 8
Low Passengers: 16

FREIGHT & CARGO

Major Cargo: 8 lots

Lot 1	Currency (Paper)         17 tons 	Cr 3,500/ton	Cr 59,500/Lot	
Lot 2	Herbs                    17 tons 	Cr 3,500/ton	Cr 59,500/Lot	Cor 12+  Fla 9+   Exp 10+  Per 10+  
Lot 3	Records (Data)           15 tons 	Cr 3,500/ton	Cr 52,500/Lot	
Lot 4	Fad Mfd Goods            16 tons 	Cr 3,500/ton	Cr 56,000/Lot	
Lot 5	Antiques                 17 tons 	Cr 3,500/ton	Cr 59,500/Lot	
Lot 6	Currency (Valuables)     15 tons 	Cr 3,500/ton	Cr 52,500/Lot	
Lot 7	Crystals                 12 tons 	Cr 3,500/ton	Cr 42,000/Lot	
Lot 8	Isotopes                 12 tons 	Cr 3,500/ton	Cr 42,000/Lot	Rad 3+   

Minor Cargo: 14 lots

Lot 1	Disposables              9 tons 	Cr 3,500/ton	Cr 31,500/Lot	Fla 11+  
Lot 2	Metal Parts              10 tons 	Cr 3,500/ton	Cr 35,000/Lot	Fla 11+  
Lot 3	New Natural Resources    11 tons 	Cr 3,500/ton	Cr 38,500/Lot	
Lot 4	Precious Metals          8 tons 	Cr 3,500/ton	Cr 28,000/Lot	
Lot 5	Records (Data)           9 tons 	Cr 3,500/ton	Cr 31,500/Lot	
Lot 6	Tin                      9 tons 	Cr 3,500/ton	Cr 31,500/Lot	Rad 11+  
Lot 7	Gold                     12 tons 	Cr 3,500/ton	Cr 42,000/Lot	
Lot 8	Electronic Parts         9 tons 	Cr 3,500/ton	Cr 31,500/Lot	Fla 10+  
Lot 9	Raw Data (Paper)         10 tons 	Cr 3,500/ton	Cr 35,000/Lot	
Lot 10	Computer Software        11 tons 	Cr 3,500/ton	Cr 38,500/Lot	
Lot 11	Alcoholic Beverages      10 tons 	Cr 3,500/ton	Cr 35,000/Lot	Cor 11+  Fla 8+   Per 9+   
Lot 12	Currency (Valuables)     8 tons 	Cr 3,500/ton	Cr 28,000/Lot	
Lot 13	Paintings                11 tons 	Cr 3,500/ton	Cr 38,500/Lot	
Lot 14	Audio Recordings         12 tons 	Cr 3,500/ton	Cr 42,000/Lot	

Incidental Cargo: 2 lots

Lot 1	Records (Paper)          2 tons 	Cr 3,500/ton	Cr 7,000/Lot	
Lot 2	Exotic Artforms          7 tons 	Cr 3,500/ton	Cr 24,500/Lot	


IMPORTANT NPCS
--------------

GOVERNMENT RELATED

OTHER AUTHORITY

ELITE COUNCIL		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		AA7553		27		4/6	30	8
Councillor 2		774475		18		3/4	44	9
Councillor 3		CCC7A6		36		5/8	60	8
Councillor 4		744997		15		3/3	34	6

OTHER AUTHORITY

COUNCIL 1		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		774774		18		3/4	34	4
Councillor 2		77774A		21		3/5	52	10
Councillor 3		7AA47A		27		4/6	22	3
Councillor 4		77AAA3		24		4/5	60	8

MILITARY RELATED

STARSHIP CAPTAINS	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Captain 1		744CC6		15		3/3	52	10
Captain 2		4477A5		15		3/3	44	10
Captain 3		774777		18		3/4	60	8
Captain 4		7777A8		21		3/5	40	9
Captain 5		774997		18		3/4	44	7
Captain 6		AAA7AA		30		4/7	40	7

TROOP COMMANDERS	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Commander 1		777994		21		3/5	38	4
Commander 2		474477		15		3/3	34	7
Commander 3		777773		21		3/5	44	8
Commander 4		447774		15		3/3	30	7
Commander 5		447338		15		3/3	52	10
Commander 6		AA7993		27		4/6	40	5
Commander 7		474669		15		3/3	34	5
Commander 8		333476		9		2/2	34	4
Commander 9		777A77		21		3/5	44	9

ECONOMIC RELATED

NATURAL RESOURCES	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Agriculture 1		7AA476		27		4/6	22	6
Agriculture 2		777665		21		3/5	34	9
Agriculture 3		777A74		21		3/5	44	5
Agriculture 4		7AA335		27		4/6	52	8
Agriculture 5		7AA747		27		4/6	44	5
Agriculture 6		777999		21		3/5	18	7
Agriculture 7		AA7746		27		4/6	40	7
Agriculture 8		777747		21		3/5	28	3
Ores 1			333CC6		9		2/2	40	7
Ores 2			77477A		18		3/4	28	5
Radioactives 1		774997		18		3/4	28	3
Radioactives 2		777AA9		21		3/5	38	4
Radioactives 3		77499A		18		3/4	52	9
Radioactives 4		AAA993		30		4/7	18	7
Radioactives 5		77AAAA		24		4/5	40	10
Radioactives 6		744A77		15		3/3	22	8
Radioactives 7		774669		18		3/4	38	7
Radioactives 8		7777A8		21		3/5	60	9
Radioactives 9		CCC773		36		5/8	30	6
Crystals 1		AA7776		27		4/6	34	8
Crystals 2		4477A4		15		3/3	66	8
Crystals 3		77A747		24		4/5	52	8
Crystals 4		7447A4		15		3/3	34	4
Crystals 5		AAA77B		30		4/7	34	5
Crystals 6		AAA7A8		30		4/7	34	7
Crystals 7		AA7A7B		27		4/6	40	9
Crystals 8		AA7748		27		4/6	22	5
Crystals 9		77A66A		24		4/5	40	9
Compounds 1		77747C		21		3/5	52	7
Compounds 2		777477		21		3/5	38	4
Compounds 3		744477		15		3/3	28	4
Compounds 4		AA7AA8		27		4/6	34	4
Compounds 5		AAA475		30		4/7	44	7
Compounds 6		447CC6		15		3/3	30	7

PROCESSED RESOURCES	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Agroproducts 1		7AA77A		27		4/6	28	5
Metals 1		AA7CC4		27		4/6	34	8
Metals 2		77A777		24		4/5	28	3
Metals 3		AAAA76		30		4/7	40	5
Metals 4		77747B		21		3/5	34	5
Non-Metals 1		777776		21		3/5	38	4
Non-Metals 2		77A779		24		4/5	44	10
Non-Metals 3		77A992		24		4/5	44	5
Non-Metals 4		77ACC4		24		4/5	34	7

MANUFACTURED RESOURCES	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Parts 1			777CC6		21		3/5	34	7
Parts 2			AAA997		30		4/7	22	3
Parts 3			777666		21		3/5	18	5
Parts 4			777A79		21		3/5	28	7
Parts 5			AA7A7B		27		4/6	30	8
Parts 6			744775		15		3/3	38	6
Parts 7			333AA7		9		2/2	28	5
Parts 8			777997		21		3/5	40	10
Parts 9			474777		15		3/3	28	5
Durables 1		77447B		18		3/4	18	7
Durables 2		77755B		21		3/5	60	12
Durables 3		7AA478		27		4/6	40	7
Consumables 1		474666		15		3/3	34	8
Consumables 2		774778		18		3/4	38	6
Consumables 3		777CC7		21		3/5	38	7
Consumables 4		4747A9		15		3/3	22	4
Consumables 5		74499B		15		3/3	40	10

INFORMATION RESOURCES	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Recordings 1		447666		15		3/3	40	7
Recordings 2		7AA774		27		4/6	22	3
Recordings 3		474747		15		3/3	40	7
Recordings 4		777773		21		3/5	40	7
Recordings 5		7747AB		18		3/4	38	7
Recordings 6		AAA7A8		30		4/7	28	8
Recordings 7		7747A7		18		3/4	40	5
Software 1		47455A		15		3/3	44	10
Software 2		777777		21		3/5	52	6
Software 3		474747		15		3/3	28	7
Software 4		7AA559		27		4/6	44	9
Software 5		474745		15		3/3	30	7
Software 6		744745		15		3/3	66	8

PASSENGER RELATED

HIGH PASSENGERS		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Passenger 1		AA7995		27		4/6	40	10
Passenger 2		777746		21		3/5	22	8
Passenger 3		CCC998		36		5/8	18	2
Passenger 4		77AA73		24		4/5	38	9
Passenger 5		77A665		24		4/5	40	7
Passenger 6		744477		15		3/3	34	8
Passenger 7		77A778		24		4/5	44	6
Passenger 8		4477A4		15		3/3	66	9
Passenger 9		774748		18		3/4	34	6
Passenger 10		77A476		24		4/5	34	5
Passenger 11		777778		21		3/5	60	8
Passenger 12		774477		18		3/4	44	10

MIDDLE PASSENGERS	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Passenger 1		AAA748		30		4/7	38	7
Passenger 2		CCC478		36		5/8	38	5
Passenger 3		AAA558		30		4/7	28	8
Passenger 4		AAA7A5		30		4/7	38	8
Passenger 5		474CC9		15		3/3	40	7
Passenger 6		77A333		24		4/5	38	7
Passenger 7		777999		21		3/5	34	8
Passenger 8		777743		21		3/5	40	6

LOW PASSENGERS		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Passenger 1		744779		15		3/3	34	9
Passenger 2		744775		15		3/3	28	8
Passenger 3		7777A8		21		3/5	44	9
Passenger 4		7AA774		27		4/6	52	6
Passenger 5		474478		15		3/3	34	6
Passenger 6		AA7A77		27		4/6	34	8
Passenger 7		77755A		21		3/5	30	5
Passenger 8		7747AA		18		3/4	38	5
Passenger 9		777996		21		3/5	60	9
Passenger 10		7777A7		21		3/5	38	6
Passenger 11		774745		18		3/4	44	6
Passenger 12		777999		21		3/5	30	6
Passenger 13		774AA6		18		3/4	44	6
Passenger 14		7777AA		21		3/5	38	5
Passenger 15		474557		15		3/3	30	7
Passenger 16		7447A4		15		3/3	38	6


Created using 'Traveller Heaven & Earth (V 1.0.0)'

Written by Stuart W Ferris, Copyright 2000

MegaTraveller, Copyright 1987, Games Designers' Workshop

Traveller is a registered trademark of Far Future Enterprises

Portions of this material are Copyright 1977-2000 Far Future Enterprises

Date Created: 18/03/00, Random Number Seed: 1