WORLD DETAILS
-------------

NAME: Terra I Delta

HEX LOCATION: 1827

UWP: A867A69-F

PBG: 414

TRADE CODES: High Population

ALLEGIANCE: Third Imperium

STELLAR DETAILS: Primary Star: G2 V

SATELLITE DETAILS: Number: 3
                   Satellite 1: UWP:H430000-0, Orbit: 7
                   Satellite 2: UWP:Y633000-0, Orbit: 35
                   Satellite 3: UWP:F75546B-E, Orbit: 50


I.	YEARS AND DAYS

1.	Stellar Mass: 1.0 sol
2.	Orbital Distance: 1.0 AU
3.	Orbital Period: 365.25 standard days
4.	Rotation Period: 39.0 standard days
5.	Orbital Eccentricity: 0.0

II.	BASE MEAN SURFACE TEMPERATURE AND VARIATION

1.	Stellar Luminosity: 0.99
2.	Orbit Factor: 374.025
3.	Greenhouse Effect: 1.1
4.	Energy Absorption: 0.7
5.	Base Temperature: 12.119 degrees C
6.	Effects of Orbital Eccentricity: Tc=0 degrees C, Tf=0 degrees C
7.	Effects of Latitude: (Hex Row=Degrees C) 
	1=+21, 2=+14, 3=+7, 4=0, 5=-7, 6=-14, 7=-21, 8=-28, 9=-35, 10=-42, 11=-49 degrees C

III.	SEASONS

1.	Axial Tilt: 74 degrees
2.	Maximum Increase in Base Temperature: 44.4 degrees C
3.	Maximum Decrease in Base Temperature: -74 degrees C

IV.	DAY/NIGHT TEMPERATURE VARIATION

1.	Daytime Temperature Increase: 0.495 +per hour of daylight, 705.67 absolute maximum plus temperature
2.	Nighttime Temperature Decrease: 1.0 -per hour of darkness, 42.768 absolute maximum minus temperature

V.	AXIAL TILT EFFECTS

1.	Axial Tilt Effects: (Hex Row=Degrees) 
	1=0.75, 2=1, 3=1, 4=1, 5=1, 6=1, 7=1, 8=1, 9=1, 10=1, 11=1 degrees

VI.	TEMPERATURE WORKSHEET

1.	Temperature Worksheet: See separate section

VIII.	DENSITY AND GRAVITY

1.	Density: Low
2.	Density Equivalent: 0.55 Terra
3.	Gravity: 0.7 Terra

IX.	WORLD MASS

1.	Mass: 0.55 Terra


TEMPERATURE WORKSHEET
---------------------

   	           	LATITUDE   	BASE       
HEX	BASE       	TEMPERATURE	TEMPERATURE
ROW	TEMPERATURE	EFFECTS    	FOR HEX ROW
1  	12		21		33
2  	12		14		26
3  	12		7		19
4  	12		0		12
5  	12		-7		5
6  	12		-14		-2
7  	12		-21		-9
8  	12		-28		-16
9  	12		-35		-23
10 	12		-42		-30
11 	12		-49		-37

   	      	          	AXIAL TILT	       		         	HIGHEST 
HEX	SUMMER	AXIAL TILT	TEMP PLUS 	DAYTIME		ORBIT ECC	TEMP FOR
ROW	PLUS  	FACTOR    	IN SUMMER 	PLUS   		PLUS     	HEX ROW 
1  	44	0.75		33		10		0.0		76
2  	44	0		0		10		0.0		36
3  	44	1		44		10		0.0		73
4  	44	1		44		10		0.0		66
5  	44	1		44		10		0.0		59
6  	44	1		44		10		0.0		52
7  	44	1		44		10		0.0		45
8  	44	1		44		10		0.0		38
9  	44	1		44		10		0.0		31
10 	44	1		44		10		0.0		24
11 	44	1		44		10		0.0		17

   	      	          	AXIAL TILT	         	         	LOWEST  
HEX	WINTER	AXIAL TILT	TEMP MINUS	NIGHTTIME	ORBIT ECC	TEMP FOR
ROW	MINUS 	FACTOR    	IN WINTER 	MINUS    	MINUS    	HEX ROW 
1  	-74	0.75		-56		20		0.0		47
2  	-74	0		0		20		0.0		7
3  	-74	1		-74		20		0.0		44
4  	-74	1		-74		20		0.0		37
5  	-74	1		-74		20		0.0		30
6  	-74	1		-74		20		0.0		23
7  	-74	1		-74		20		0.0		16
8  	-74	1		-74		20		0.0		9
9  	-74	1		-74		20		0.0		2
10 	-74	1		-74		20		0.0		-5
11 	-74	1		-74		20		0.0		-12


ENCOUNTER TABLES
----------------

ENCOUNTER TABLE, BEACH TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker              Amphibian       200	21/12   3       Claws           None            A2  F8  S1
2	26 Grazer                               12000	48/21   16      Hooves          4 Rigid         A6  F0  S0
3	14 Grazer                               44000	50/40   60      As Spear        None            A3  F4  S0
4	19 Grazer               Flyer           50	11/11   2       As Dagger       None            A7  F1  S3
5	6 Eater                                 400	25/14   3       As Dagger       4               A4  F8  S0
6	2 Chaser                                1	6/0     6       Claws           4               A9  F5  S0

ENCOUNTER TABLE, BROKEN TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	3 Hijacker                              6000	39/14   22      As Broadsword   4 Rigid         A4  F4  S2
2	1 Intermittent          Flyer           3200	23/16   1       Claws           None            A9  F8  S0
3	1 Grazer                                30000	14/31   40      As Spear        3               A6  F0  S1
4	1 Filter                                800	28/10   1       As Broadsword   None            A9  F6  S0
5	1 Eater                                 3	1/4     5       Claws           2               A3  F6  S0
6	6 Chaser                                100	25/6    7       As Spear        2 Rigid         A9  F7  S3

ENCOUNTER TABLE, BOTTOM TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	4 Carrion-Eater         Flyer           1600	31/8    1       As Broadsword   None            A7  F5  S0
2	6 Filter                Flyer           12	8/6     6       Claws           2               A9  F7  S0
3	6 Filter                Flyer           6000	37/18   4       As Body Pistol  2               A9  F3  S0
4	6 Filter                Triphibian      200	18/15   9       Claws           4 Rigid         A9  F8  S0
5	1 Gatherer              Swimmer         50	17/7    7       Horns           None            A5  F8  S2
6	10 Chaser               Swimmer         40000	76/33   30      Claws           None            A9  F7  S0

ENCOUNTER TABLE, CAVE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Reducer                               44000	69/36   48      Teeth           None            A4  F3  S1
2	1 Grazer                                400	25/10   7       Hooves          3               A5  F3  S4
3	6 Intermittent          Flyer           6	5/6     8       Horns           3 Rigid         A6  F5  S0
4	1 Intermittent                          400	19/13   10      Stinger         None            A5  F5  S0
5	1 Hunter                                200	21/16   10      Claws           1               A5  F7  S0
6	5 Chaser                                3200	33/16   1       Horns           2               A9  F6  S0

ENCOUNTER TABLE, CHASM TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	2 Intimidator           Flyer           1	4/0     7       Claws           1               A7  F3  S0
2	11 Grazer               Flyer           1	2/0     9       Claws           2               A6  F3  S1
3	4 Intermittent                          1	2/0     7       Hooves          None            A5  F9  S1
4	1 Grazer                                12	9/9     9       As Body Pistol  2               A6  F1  S0
5	4 Eater                 Flyer           800	29/12   1       Horns           None            A4  F8  S0
6	1 Pouncer                               1	6/0     5       Hooves          None            A9  F9  S0

ENCOUNTER TABLE, CLEAR TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker                              30000	35/24   32      Claws           3               A2  F7  S0
2	8 Grazer                Flyer           1	6/0     7       Horns           None            A4  F1  S2
3	1 Grazer                                3200	26/11   1       Claws           None            A3  F2  S0
4	1 Intermittent                          12	10/7    9       Claws           4               A8  F5  S2
5	4 Eater                                 1	5/0     8       Thrasher        4               A5  F7  S0
6	6 Chaser                                200	26/13   4       Hooves          2               A9  F9  S0

ENCOUNTER TABLE, CRATER TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	5 Intimidator                           800	25/15   1       As Spear        None            A4  F6  S2
2	1 Grazer                                1	1/0     10      Hooves          None            A4  F1  S3
3	6 Intermittent                          12000	25/17   22      As Broadsword   None            A8  F6  S0
4	1 Grazer                                25	9/8     12      Thrasher        2               A6  F3  S1
5	4 Hunter                Flyer           12000	45/16   28      Stinger         None            A3  F6  S1
6	1 Chaser                                1	2/0     7       Thrasher        None            A9  F5  S4

ENCOUNTER TABLE, DEPTHS TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	5 Carrion-Eater         Amphibian       25	11/11   6       Hooves          None            A9  F3  S0
2	3 Grazer                Swimmer         100	19/9    9       Teeth           None            A4  F3  S0
3	15 Grazer               Amphibian       44000	90/33   18      As Dagger       None            A8  F4  S4
4	5 Grazer                Triphibian      1	1/0     8       Claws           None            A5  F4  S1
5	1 Hunter                Amphibian       1	2/0     9       Claws           None            A3  F7  S2
6	1 Pouncer               Triphibian      200	27/14   12      As Spear        2               A9  F9  S0

ENCOUNTER TABLE, DESERT TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	4 Intimidator                           3	3/6     13      As Body Pistol  1               A3  F4  S0
2	8 Grazer                Flyer           400	36/16   11      Hooves          None            A7  F2  S2
3	3 Grazer                                12	9/3     14      Stinger         1               A6  F5  S2
4	12 Grazer                               400	15/15   7       As Body Pistol  None            A3  F0  S0
5	1 Hunter                                1	3/0     13      As Body Pistol  None            A2  F6  S1
6	1 Pouncer               Flyer           1	3/0     6       Teeth           4 Rigid         A9  F9  S0

ENCOUNTER TABLE, FOREST TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Reducer                               50	19/5    4       Claws           None            A9  F4  S0
2	4 Filter                Flyer           1	3/0     6       As Body Pistol  None            A9  F6  S0
3	6 Intermittent                          6000	32/11   8       Thrasher        None            A5  F5  S0
4	2 Filter                                400	24/17   4       Claws           None            A9  F7  S1
5	1 Eater                 Flyer           200	14/13   8       Horns           2               A3  F8  S3
6	2 Killer                                1	4/0     8       Claws           None            A6  F4  S0

ENCOUNTER TABLE, JUNGLE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	2 Intimidator           Flyer           3	3/5     11      Horns           2               A3  F3  S0
2	1 Intermittent                          1600	33/14   1       Hooves          None            A4  F9  S2
3	5 Filter                                1	2/0     9       As Body Pistol  None            A9  F5  S0
4	1 Grazer                                200	21/6    6       As Spear        None            A6  F2  S0
5	1 Gatherer              Flyer           100	24/6    10      As Body Pistol  2               A4  F7  S0
6	6 Chaser                                1	2/0     12      Horns           1 Rigid         A9  F8  S1

ENCOUNTER TABLE, MARSH TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	6 Reducer               Flyer           6000	31/21   12      Hooves          4               A5  F4  S0
2	1 Intermittent                          1	4/0     8       Hooves          2               A6  F4  S0
3	12 Grazer                               6000	32/9    12      Thrasher        None            A4  F5  S0
4	1 Intermittent                          6000	38/21   6       Claws           3 Rigid         A7  F4  S2
5	1 Hunter                Amphibian       3200	38/18   1       Horns           2               A1  F8  S0
6	2 Chaser                Amphibian       100	25/10   7       Claws           3               A9  F8  S2

ENCOUNTER TABLE, MOUNTAIN TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	8 Reducer                               25	11/7    9       Thrasher        None            A4  F4  S0
2	1 Intermittent                          1	4/0     9       Stinger         2               A4  F4  S0
3	1 Intermittent                          3	5/3     8       Thrasher        2 Rigid         A5  F5  S2
4	1 Grazer                                100	21/10   3       Claws           None            A5  F5  S4
5	3 Hunter                Flyer           3	6/1     8       Hooves          1               A2  F5  S0
6	6 Chaser                Flyer           1	4/0     10      Claws           None            A9  F8  S4

ENCOUNTER TABLE, PRAIRIE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	11 Intimidator          Flyer           400	22/10   8       As Broadsword   None            A8  F6  S0
2	21 Grazer                               6	5/7     3       Teeth           3               A3  F5  S0
3	16 Grazer                               12000	40/21   22      Stinger         1 Rigid         A6  F2  S0
4	19 Grazer               Flyer           6000	32/21   10      Horns           3               A4  F1  S4
5	6 Eater                                 6	1/6     13      Hooves          2 Rigid         A6  F7  S3
6	5 Chaser                                1	1/0     7       As Broadsword   2               A9  F6  S2

ENCOUNTER TABLE, RIVER TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker              Amphibian       100	22/10   12      Teeth           2               A2  F8  S0
2	10 Grazer               Amphibian       800	24/7    1       Horns           3 Rigid         A5  F5  S2
3	9 Grazer                Flyer           50	21/9    9       As Body Pistol  None            A8  F3  S1
4	6 Grazer                                1	4/0     11      Claws           4 Rigid         A4  F4  S0
5	1 Gatherer              Flyer           800	28/13   1       Horns           None            A6  F4  S0
6	1 Chaser                                200	21/8    11      As Spear        None            A9  F8  S3

ENCOUNTER TABLE, ROUGH TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Hijacker              Flyer           1	3/0     9       Teeth           None            A4  F4  S2
2	1 Intermittent                          1	3/0     7       Claws           2               A9  F9  S0
3	9 Grazer                                1	1/0     4       Claws           1               A5  F1  S0
4	5 Grazer                                12000	42/17   18      Thrasher        1 Rigid         A8  F1  S4
5	1 Gatherer                              800	18/14   1       As Broadsword   4 Rigid         A7  F8  S0
6	1 Chaser                                50	19/5    8       Thrasher        None            A9  F6  S3

ENCOUNTER TABLE, RUINS TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	1 Reducer                               12000	32/22   20      Hooves          4               A6  F8  S0
2	4 Filter                Flyer           1	5/0     9       Teeth           2               A9  F4  S0
3	10 Grazer               Flyer           12	10/4    13      Stinger         2               A6  F4  S2
4	1 Intermittent                          6	6/11    6       Claws           3               A8  F7  S0
5	1 Eater                                 100	18/8    8       Hooves          None            A4  F9  S1
6	1 Siren                                 800	22/10   1       Hooves          None            A9  F4  S0

ENCOUNTER TABLE, SARGASSO TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	10 Reducer                              3200	36/20   1       As Dagger       None            A5  F8  S0
2	1 Grazer                Flyer           1	2/0     7       Teeth           None            A6  F3  S4
3	1 Intermittent                          3	5/6     5       Hooves          None            A9  F7  S0
4	1 Intermittent          Flyer           6	6/6     9       Horns           1 Rigid         A5  F8  S1
5	1 Eater                                 1	4/0     13      Teeth           None            A5  F9  S3
6	1 Pouncer                               1	6/0     3       Hooves          None            A9  F9  S2

ENCOUNTER TABLE, SEA CAVE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	2 Carrion-Eater         Flyer           30000	38/29   32      Claws           1 Rigid         A7  F8  S0
2	1 Grazer                                50	18/9    5       As Dagger       2               A3  F5  S2
3	1 Intermittent                          1	2/0     6       As Broadsword   None            A9  F6  S2
4	7 Grazer                                30000	57/29   56      Teeth           None            A4  F5  S0
5	1 Hunter                                1	1/0     8       Claws           None            A2  F8  S0
6	1 Chaser                Flyer           1600	32/17   1       As Body Pistol  None            A9  F4  S4

ENCOUNTER TABLE, SHALLOWS TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	2 Carrion-Eater         Triphibian      1	3/0     12      Stinger         None            A6  F7  S0
2	6 Intermittent          Amphibian       44000	91/37   36      As Broadsword   2               A9  F7  S0
3	12 Grazer               Triphibian      1	5/0     8       Horns           None            A3  F5  S0
4	1 Grazer                Swimmer         36000	70/25   24      Thrasher        3 Rigid         A6  F1  S1
5	7 Eater                 Flyer           3200	39/17   1       Hooves          None            A3  F8  S0
6	1 Siren                 Triphibian      50	16/12   3       Teeth           2               A9  F8  S0

ENCOUNTER TABLE, SURFACE TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	14 Reducer              Amphibian       50	20/10   7       Thrasher        3 Rigid         A4  F7  S1
2	14 Grazer               Amphibian       44000	95/41   54      As Spear        None            A8  F3  S0
3	16 Grazer               Flyer           1	3/0     7       Thrasher        None            A5  F2  S3
4	4 Grazer                Amphibian       200	27/16   6       Hooves          4               A6  F0  S0
5	1 Hunter                Swimmer         25	11/10   7       Horns           1 Rigid         A6  F4  S0
6	4 Chaser                Swimmer         25	9/8     9       Claws           None            A9  F8  S3

ENCOUNTER TABLE, SWAMP TERRAIN

DIE	ANIMAL			ATTRIBUTES      WEIGHT  HITS    WOUNDS  WEAPONS     	ARMOR       	CHARACTERISTICS
1	6 Carrion-Eater                         50	19/6    6       Claws           3 Rigid         A6  F5  S1
2	5 Grazer                                50	9/13    4       Teeth           None            A5  F0  S3
3	1 Intermittent          Amphibian       50	14/9    6       Thrasher        None            A8  F5  S0
4	1 Intermittent                          3	5/6     9       Thrasher        None            A5  F9  S0
5	1 Gatherer                              1600	29/17   1       Teeth           None            A7  F5  S0
6	1 Siren                                 3200	24/18   1       Claws           None            A9  F4  S0


PSIONIC INSTITUTES PROFILE
--------------------------

WORLD UAP/VIEW

UAP: 3
World View: Mild Psioniphobia

GOVERNMENT INSTITUTION

UID: 0/A/1/4/1/0/0/0/3/0

Student Population Digit (SP): 0, 0 to 9 students
Student to Instructor Rating (IR): A, Total Individual Attention
Amenities Rating (AM): 1, Totally Spartan Atmosphere
Overall Quality of Institution (QI): 4
Number of Departments Within the Institute (ND): 1
Telekinesis Department Quality (TK): 3

SECRET SOCIETY

UID: 0/A/9/3/1/0/2/0/0/0

Student Population Digit (SP): 0, 0 to 9 students
Student to Instructor Rating (IR): A, Total Individual Attention
Amenities Rating (AM): 9, Moderate Luxury
Overall Quality of Institution (QI): 3
Number of Departments Within the Institute (ND): 1
Clairvoyance Department Quality (CL): 2


ECONOMIC PROFILE
----------------

ECONOMIC EXTENSIONS

Resources: 6
Labor: 9
Infrastructure: 9
Culture: 5

ECONOMIC DETAILS

Planetary Demand: 11 RA
Resource Trade: 8 Deficit
Base Gross World Product: 7,200.0 RU
Finished Goods Trade Multiplier: 1.0292
Interstellar Demand Multiplier: 0.99
Final Gross World Product: 7,336.1376 RU
Taxation Rate: 14%
Government Budget: 1,027.0593 RU
Civilian Expenses: 259.846 RU


MILITARY PROFILE
----------------

STARSHIP SQUADRONS

System Defense Boat Squadrons: 2000
Number of Starship Squadrons: 6

STARSHIP SQUADRON 1

USqP: 001-A3U-700-600

Squadron Type: Assault Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 600

STARSHIP SQUADRON 2

USqP: 002-S3U-700-0

Squadron Type: Scout Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0

STARSHIP SQUADRON 3

USqP: 003-B3U-732-20

Squadron Type: Battle Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 3
Bombardment Factor (BF): 2
Troop Transport Factor: 20

STARSHIP SQUADRON 4

USqP: 004-T3U-700-0

Squadron Type: Tanker Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0

STARSHIP SQUADRON 5

USqP: 005-T3U-700-0

Squadron Type: Tanker Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0

STARSHIP SQUADRON 6

USqP: 006-S3U-700-0

Squadron Type: Scout Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0

TROOP UNITS

Production Points: 100

TROOP UNIT 1

UTP: 0001-6110-100-F

Unit Size: Field Army
Unit Type: Cavalry
Unit Armament: Armored
Unit Quality: Standard
Combat Factor: 100

TROOP UNIT 2

UTP: 0002-6310-100-F

Unit Size: Field Army
Unit Type: Jump Troop
Unit Armament: Armored
Unit Quality: Standard
Combat Factor: 100

TROOP UNIT 3

UTP: 0003-6211-100-F

Unit Size: Field Army
Unit Type: Marine
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 4

UTP: 0004-6201-100-F

Unit Size: Field Army
Unit Type: Marine
Unit Armament: Standard
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 5

UTP: 0005-6000-100-F

Unit Size: Field Army
Unit Type: Infantry
Unit Armament: Standard
Unit Quality: Standard
Combat Factor: 100

TROOP UNIT 6

UTP: 0006-6011-100-F

Unit Size: Field Army
Unit Type: Infantry
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 7

UTP: 0007-6200-100-F

Unit Size: Field Army
Unit Type: Marine
Unit Armament: Standard
Unit Quality: Standard
Combat Factor: 100

TROOP UNIT 8

UTP: 0008-6211-100-F

Unit Size: Field Army
Unit Type: Marine
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100

TROOP UNIT 9

UTP: 0009-6110-100-F

Unit Size: Field Army
Unit Type: Cavalry
Unit Armament: Armored
Unit Quality: Standard
Combat Factor: 100

TROOP UNIT 10

UTP: 0010-6100-100-F

Unit Size: Field Army
Unit Type: Cavalry
Unit Armament: Standard
Unit Quality: Standard
Combat Factor: 100


TRADE & COMMERCE PROFILE
------------------------

PASSENGERS

High Passengers: 7
Middle Passengers: 10
Low Passengers: 28

FREIGHT & CARGO

Major Cargo: 12 lots

Lot 1	Meat                     15 tons 	Cr 3,500/ton	Cr 52,500/Lot	Cor 12+  Per 5+   
Lot 2	New Information          14 tons 	Cr 3,500/ton	Cr 49,000/Lot	
Lot 3	High Tech Parts          16 tons 	Cr 3,500/ton	Cr 56,000/Lot	Fla 10+  
Lot 4	Spices                   16 tons 	Cr 3,500/ton	Cr 56,000/Lot	Fla 11+  Per 10+  
Lot 5	Fad Information          17 tons 	Cr 3,500/ton	Cr 59,500/Lot	
Lot 6	Prototype Mfd Goods      13 tons 	Cr 3,500/ton	Cr 45,500/Lot	
Lot 7	Petrochemicals           12 tons 	Cr 3,500/ton	Cr 42,000/Lot	Cor 10+  Fla 7+   Exp 8+   
Lot 8	New Natural Resources    17 tons 	Cr 3,500/ton	Cr 59,500/Lot	
Lot 9	Computer Software        15 tons 	Cr 3,500/ton	Cr 52,500/Lot	
Lot 10	Pharmaceuticals          12 tons 	Cr 3,500/ton	Cr 42,000/Lot	Fla 10+  Per 9+   
Lot 11	2D Still Pictures        14 tons 	Cr 3,500/ton	Cr 49,000/Lot	
Lot 12	Computer Software        13 tons 	Cr 3,500/ton	Cr 45,500/Lot	

Minor Cargo: 13 lots

Lot 1	Raw Data (Data)          10 tons 	Cr 3,500/ton	Cr 35,000/Lot	
Lot 2	Records (Data)           9 tons 	Cr 3,500/ton	Cr 31,500/Lot	
Lot 3	Uniques                  12 tons 	Cr 3,500/ton	Cr 42,000/Lot	
Lot 4	Animal Compounds         8 tons 	Cr 3,500/ton	Cr 28,000/Lot	Cor 10+  Fla 9+   Exp 10+  Per 11+  
Lot 5	Protective Gear          12 tons 	Cr 3,500/ton	Cr 42,000/Lot	Fla 9+   
Lot 6	Computer Software        8 tons 	Cr 3,500/ton	Cr 28,000/Lot	
Lot 7	Currency (Paper)         12 tons 	Cr 3,500/ton	Cr 42,000/Lot	
Lot 8	3D Still Pictures        12 tons 	Cr 3,500/ton	Cr 42,000/Lot	
Lot 9	Copper                   12 tons 	Cr 3,500/ton	Cr 42,000/Lot	Rad 6+   
Lot 10	Consumable Teas          7 tons 	Cr 3,500/ton	Cr 24,500/Lot	Fla 11+  Per 12+  
Lot 11	Weapons                  10 tons 	Cr 3,500/ton	Cr 35,000/Lot	Fla 9+   Rad 11+  
Lot 12	2D Still Pictures        8 tons 	Cr 3,500/ton	Cr 28,000/Lot	
Lot 13	Antiques                 8 tons 	Cr 3,500/ton	Cr 28,000/Lot	

Incidental Cargo: 5 lots

Lot 1	Antiques                 6 tons 	Cr 3,500/ton	Cr 21,000/Lot	
Lot 2	Currency (Paper)         5 tons 	Cr 3,500/ton	Cr 17,500/Lot	
Lot 3	Polymers                 5 tons 	Cr 3,500/ton	Cr 17,500/Lot	Fla 9+   
Lot 4	Radioactives             6 tons 	Cr 3,500/ton	Cr 21,000/Lot	Rad 5+   
Lot 5	Uniques                  4 tons 	Cr 3,500/ton	Cr 14,000/Lot	


IMPORTANT NPCS
--------------

GOVERNMENT RELATED

REPRESENTATIVE AUTHORITY

COUNCIL1		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		7AA668		27		4/6	44	9
Councillor 2		77A998		24		4/5	38	7
Councillor 3		AA7774		27		4/6	30	4
Councillor 4		474778		15		3/3	60	11
Councillor 5		777997		21		3/5	34	5
Councillor 6		774AA8		18		3/4	28	7
Councillor 7		77A553		24		4/5	60	7

COUNCIL2		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		777668		21		3/5	40	7
Councillor 2		777AA4		21		3/5	38	4
Councillor 3		77A7A7		24		4/5	28	8
Councillor 4		777773		21		3/5	40	5

COUNCIL3		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		AA7479		27		4/6	40	8
Councillor 2		77A7A7		24		4/5	22	4
Councillor 3		7AA746		27		4/6	38	6
Councillor 4		7AA747		27		4/6	44	9
Councillor 5		44747A		15		3/3	38	7

COUNCIL4		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		774995		18		3/4	52	7
Councillor 2		77799B		21		3/5	22	8
Councillor 3		744666		15		3/3	30	5
Councillor 4		447776		15		3/3	44	7

COUNCIL5		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		447A78		15		3/3	30	9
Councillor 2		7777A6		21		3/5	44	6
Councillor 3		77AAA8		24		4/5	30	6
Councillor 4		44777B		15		3/3	40	9

COUNCIL6		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		7AA7AA		27		4/6	34	5
Councillor 2		447749		15		3/3	44	5
Councillor 3		CCC77A		36		5/8	34	8
Councillor 4		447335		15		3/3	38	6
Councillor 5		77A774		24		4/5	30	9
Councillor 6		7AA778		27		4/6	40	10
Councillor 7		7447A8		15		3/3	28	6
Councillor 8		74499A		15		3/3	60	9
Councillor 9		777CC8		21		3/5	30	9

COUNCIL7		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		744474		15		3/3	30	9
Councillor 2		77A997		24		4/5	60	8
Councillor 3		447999		15		3/3	38	4
Councillor 4		7AA997		27		4/6	30	9
Councillor 5		AAA475		30		4/7	40	10
Councillor 6		AAAAA7		30		4/7	22	8
Councillor 7		77AA79		24		4/5	38	5
Councillor 8		774995		18		3/4	40	9
Councillor 9		777554		21		3/5	22	3
Councillor 10		AAA33A		30		4/7	38	8

COUNCIL8		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		774748		18		3/4	38	6
Councillor 2		7747AA		18		3/4	30	4
Councillor 3		447778		15		3/3	38	8
Councillor 4		447A7C		15		3/3	28	8
Councillor 5		774998		18		3/4	38	9
Councillor 6		4747A7		15		3/3	28	4
Councillor 7		777A7C		21		3/5	44	5

COUNCIL9		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Councillor 1		AA7A79		27		4/6	38	9
Councillor 2		744998		15		3/3	40	7
Councillor 3		777662		21		3/5	44	5
Councillor 4		77A995		24		4/5	34	4

MILITARY RELATED

STARSHIP CAPTAINS	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Captain 1		744A75		15		3/3	40	6
Captain 2		7AA338		27		4/6	40	6
Captain 3		777337		21		3/5	38	7
Captain 4		774667		18		3/4	38	8
Captain 5		777774		21		3/5	38	5
Captain 6		AA7777		27		4/6	40	8

TROOP COMMANDERS	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Commander 1		744473		15		3/3	66	11
Commander 2		447775		15		3/3	28	7
Commander 3		774998		18		3/4	38	9
Commander 4		777AA7		21		3/5	38	4
Commander 5		AA7A77		27		4/6	66	11
Commander 6		447776		15		3/3	40	6
Commander 7		447478		15		3/3	38	9
Commander 8		774477		18		3/4	28	7
Commander 9		4477A2		15		3/3	40	9
Commander 10		3337A7		9		2/2	26	7

ECONOMIC RELATED

NATURAL RESOURCES	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Agriculture 1		47466B		15		3/3	38	4
Agriculture 2		774775		18		3/4	28	8
Agriculture 3		774744		18		3/4	34	9
Agriculture 4		777773		21		3/5	34	5
Agriculture 5		774478		18		3/4	28	8
Agriculture 6		AA7474		27		4/6	52	8
Agriculture 7		777996		21		3/5	40	9
Agriculture 8		77A7A7		24		4/5	18	7
Agriculture 9		7747A8		18		3/4	34	5
Agriculture 10		77A559		24		4/5	40	7

PROCESSED RESOURCES	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Agroproducts 1		CCC74B		36		5/8	28	4
Agroproducts 2		333478		9		2/2	30	8
Agroproducts 3		474668		15		3/3	30	9
Agroproducts 4		744745		15		3/3	34	6
Agroproducts 5		77A996		24		4/5	30	7
Agroproducts 6		AAAAA9		30		4/7	30	7
Agroproducts 7		7AA74A		27		4/6	34	5
Agroproducts 8		744665		15		3/3	38	4
Non-Metals 1		7AACC2		27		4/6	22	5
Non-Metals 2		333665		9		2/2	44	8

MANUFACTURED RESOURCES	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Parts 1			77A476		24		4/5	60	7
Parts 2			447CC7		15		3/3	52	8
Parts 3			77AAA4		24		4/5	44	6
Parts 4			CCCA75		36		5/8	30	5
Parts 5			474479		15		3/3	22	7
Parts 6			7AA746		27		4/6	30	8
Parts 7			447746		15		3/3	30	7
Parts 8			774999		18		3/4	38	8
Durables 1		7447A7		15		3/3	66	12
Durables 2		77755A		21		3/5	52	7
Durables 3		77A7A8		24		4/5	30	8
Durables 4		777334		21		3/5	44	7
Durables 5		744A79		15		3/3	30	7
Durables 6		447776		15		3/3	40	6
Durables 7		77474A		18		3/4	18	2
Durables 8		7747A9		18		3/4	44	10
Durables 9		777A72		21		3/5	60	12
Consumables 1		777A7A		21		3/5	52	7
Consumables 2		7AAA76		27		4/6	40	9
Consumables 3		777A7C		21		3/5	40	9

INFORMATION RESOURCES	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Recordings 1		77777C		21		3/5	60	9
Recordings 2		77A55B		24		4/5	40	9
Recordings 3		744A76		15		3/3	38	9
Recordings 4		774773		18		3/4	38	5
Documents 1		744479		15		3/3	44	7
Documents 2		777996		21		3/5	34	5
Documents 3		77A779		24		4/5	30	8
Documents 4		447475		15		3/3	22	8
Documents 5		AA7776		27		4/6	44	9

PASSENGER RELATED

HIGH PASSENGERS		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Passenger 1		7777A7		21		3/5	60	9
Passenger 2		AA774C		27		4/6	40	6
Passenger 3		77A774		24		4/5	28	7
Passenger 4		7AA74A		27		4/6	44	6
Passenger 5		4477A7		15		3/3	38	9
Passenger 6		774A76		18		3/4	22	7
Passenger 7		474475		15		3/3	34	7

MIDDLE PASSENGERS	UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Passenger 1		AAA77B		30		4/7	22	5
Passenger 2		7AA746		27		4/6	28	3
Passenger 3		777A76		21		3/5	38	5
Passenger 4		777748		21		3/5	38	8
Passenger 5		774474		18		3/4	34	9
Passenger 6		774996		18		3/4	40	6
Passenger 7		774CCB		18		3/4	38	4
Passenger 8		AAAAA7		30		4/7	38	8
Passenger 9		77A556		24		4/5	30	8
Passenger 10		7AA773		27		4/6	34	6

LOW PASSENGERS		UPP		LIFE FORCE	HITS	AGE	SKILL LEVEL
Passenger 1		774AAB		18		3/4	22	6
Passenger 2		AA7777		27		4/6	28	4
Passenger 3		77A7A2		24		4/5	38	9
Passenger 4		AA766C		27		4/6	28	3
Passenger 5		AA77A8		27		4/6	18	5
Passenger 6		77A474		24		4/5	52	11
Passenger 7		77A747		24		4/5	60	7
Passenger 8		777747		21		3/5	60	9
Passenger 9		333993		9		2/2	22	7
Passenger 10		CCC776		36		5/8	34	9
Passenger 11		7777AA		21		3/5	30	9
Passenger 12		7AAA7C		27		4/6	44	10
Passenger 13		774556		18		3/4	38	6
Passenger 14		77A997		24		4/5	28	4
Passenger 15		CCC478		36		5/8	38	5
Passenger 16		7AA775		27		4/6	22	3
Passenger 17		474475		15		3/3	40	8
Passenger 18		447995		15		3/3	30	8
Passenger 19		774A75		18		3/4	40	9
Passenger 20		744997		15		3/3	40	10
Passenger 21		77A998		24		4/5	30	6
Passenger 22		774669		18		3/4	30	4
Passenger 23		777334		21		3/5	44	7
Passenger 24		774558		18		3/4	34	6
Passenger 25		447A78		15		3/3	40	5
Passenger 26		4477A8		15		3/3	44	5
Passenger 27		333478		9		2/2	38	6
Passenger 28		7AA7A4		27		4/6	38	7


Created using 'Traveller Heaven & Earth (V 1.0.0)'

Written by Stuart W Ferris, Copyright 2000

Traveller The New Era, Copyright 1993, Games Designers' Workshop

Traveller is a registered trademark of Far Future Enterprises

Portions of this material are Copyright 1977-2000 Far Future Enterprises

Date Created: 18/03/00, Random Number Seed: 1