WORLD DETAILS
-------------
NAME: Terra I Delta
HEX LOCATION: 1827
UWP: A867A69-F
PBG: 414
TRADE CODES: High Population
ALLEGIANCE: Third Imperium
STELLAR DETAILS: Primary Star: G2 V
SATELLITE DETAILS: Number: 3
Satellite 1: UWP:H430000-0, Orbit: 7
Satellite 2: UWP:Y633000-0, Orbit: 35
Satellite 3: UWP:F75546B-E, Orbit: 50
I. YEARS AND DAYS
1. Stellar Mass: 1.0 sol
2. Orbital Distance: 1.0 AU
3. Orbital Period: 365.25 standard days
4. Rotation Period: 39.0 standard days
5. Orbital Eccentricity: 0.0
II. BASE MEAN SURFACE TEMPERATURE AND VARIATION
1. Stellar Luminosity: 0.99
2. Orbit Factor: 374.025
3. Greenhouse Effect: 1.1
4. Energy Absorption: 0.7
5. Base Temperature: 12.119 degrees C
6. Effects of Orbital Eccentricity: Tc=0 degrees C, Tf=0 degrees C
7. Effects of Latitude: (Hex Row=Degrees C)
1=+21, 2=+14, 3=+7, 4=0, 5=-7, 6=-14, 7=-21, 8=-28, 9=-35, 10=-42, 11=-49 degrees C
III. SEASONS
1. Axial Tilt: 74 degrees
2. Maximum Increase in Base Temperature: 44.4 degrees C
3. Maximum Decrease in Base Temperature: -74 degrees C
IV. DAY/NIGHT TEMPERATURE VARIATION
1. Daytime Temperature Increase: 0.495 +per hour of daylight, 705.67 absolute maximum plus temperature
2. Nighttime Temperature Decrease: 1.0 -per hour of darkness, 42.768 absolute maximum minus temperature
V. AXIAL TILT EFFECTS
1. Axial Tilt Effects: (Hex Row=Degrees)
1=0.75, 2=1, 3=1, 4=1, 5=1, 6=1, 7=1, 8=1, 9=1, 10=1, 11=1 degrees
VI. TEMPERATURE WORKSHEET
1. Temperature Worksheet: See separate section
VIII. DENSITY AND GRAVITY
1. Density: Low
2. Density Equivalent: 0.55 Terra
3. Gravity: 0.7 Terra
IX. WORLD MASS
1. Mass: 0.55 Terra
TEMPERATURE WORKSHEET
---------------------
LATITUDE BASE
HEX BASE TEMPERATURE TEMPERATURE
ROW TEMPERATURE EFFECTS FOR HEX ROW
1 12 21 33
2 12 14 26
3 12 7 19
4 12 0 12
5 12 -7 5
6 12 -14 -2
7 12 -21 -9
8 12 -28 -16
9 12 -35 -23
10 12 -42 -30
11 12 -49 -37
AXIAL TILT HIGHEST
HEX SUMMER AXIAL TILT TEMP PLUS DAYTIME ORBIT ECC TEMP FOR
ROW PLUS FACTOR IN SUMMER PLUS PLUS HEX ROW
1 44 0.75 33 10 0.0 76
2 44 0 0 10 0.0 36
3 44 1 44 10 0.0 73
4 44 1 44 10 0.0 66
5 44 1 44 10 0.0 59
6 44 1 44 10 0.0 52
7 44 1 44 10 0.0 45
8 44 1 44 10 0.0 38
9 44 1 44 10 0.0 31
10 44 1 44 10 0.0 24
11 44 1 44 10 0.0 17
AXIAL TILT LOWEST
HEX WINTER AXIAL TILT TEMP MINUS NIGHTTIME ORBIT ECC TEMP FOR
ROW MINUS FACTOR IN WINTER MINUS MINUS HEX ROW
1 -74 0.75 -56 20 0.0 47
2 -74 0 0 20 0.0 7
3 -74 1 -74 20 0.0 44
4 -74 1 -74 20 0.0 37
5 -74 1 -74 20 0.0 30
6 -74 1 -74 20 0.0 23
7 -74 1 -74 20 0.0 16
8 -74 1 -74 20 0.0 9
9 -74 1 -74 20 0.0 2
10 -74 1 -74 20 0.0 -5
11 -74 1 -74 20 0.0 -12
ENCOUNTER TABLES
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ENCOUNTER TABLE, BEACH TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 1 Hijacker Amphibian 200 21/12 3 Claws None A2 F8 S1
2 26 Grazer 12000 48/21 16 Hooves 4 Rigid A6 F0 S0
3 14 Grazer 44000 50/40 60 As Spear None A3 F4 S0
4 19 Grazer Flyer 50 11/11 2 As Dagger None A7 F1 S3
5 6 Eater 400 25/14 3 As Dagger 4 A4 F8 S0
6 2 Chaser 1 6/0 6 Claws 4 A9 F5 S0
ENCOUNTER TABLE, BROKEN TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 3 Hijacker 6000 39/14 22 As Broadsword 4 Rigid A4 F4 S2
2 1 Intermittent Flyer 3200 23/16 1 Claws None A9 F8 S0
3 1 Grazer 30000 14/31 40 As Spear 3 A6 F0 S1
4 1 Filter 800 28/10 1 As Broadsword None A9 F6 S0
5 1 Eater 3 1/4 5 Claws 2 A3 F6 S0
6 6 Chaser 100 25/6 7 As Spear 2 Rigid A9 F7 S3
ENCOUNTER TABLE, BOTTOM TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 4 Carrion-Eater Flyer 1600 31/8 1 As Broadsword None A7 F5 S0
2 6 Filter Flyer 12 8/6 6 Claws 2 A9 F7 S0
3 6 Filter Flyer 6000 37/18 4 As Body Pistol 2 A9 F3 S0
4 6 Filter Triphibian 200 18/15 9 Claws 4 Rigid A9 F8 S0
5 1 Gatherer Swimmer 50 17/7 7 Horns None A5 F8 S2
6 10 Chaser Swimmer 40000 76/33 30 Claws None A9 F7 S0
ENCOUNTER TABLE, CAVE TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 1 Reducer 44000 69/36 48 Teeth None A4 F3 S1
2 1 Grazer 400 25/10 7 Hooves 3 A5 F3 S4
3 6 Intermittent Flyer 6 5/6 8 Horns 3 Rigid A6 F5 S0
4 1 Intermittent 400 19/13 10 Stinger None A5 F5 S0
5 1 Hunter 200 21/16 10 Claws 1 A5 F7 S0
6 5 Chaser 3200 33/16 1 Horns 2 A9 F6 S0
ENCOUNTER TABLE, CHASM TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 2 Intimidator Flyer 1 4/0 7 Claws 1 A7 F3 S0
2 11 Grazer Flyer 1 2/0 9 Claws 2 A6 F3 S1
3 4 Intermittent 1 2/0 7 Hooves None A5 F9 S1
4 1 Grazer 12 9/9 9 As Body Pistol 2 A6 F1 S0
5 4 Eater Flyer 800 29/12 1 Horns None A4 F8 S0
6 1 Pouncer 1 6/0 5 Hooves None A9 F9 S0
ENCOUNTER TABLE, CLEAR TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 1 Hijacker 30000 35/24 32 Claws 3 A2 F7 S0
2 8 Grazer Flyer 1 6/0 7 Horns None A4 F1 S2
3 1 Grazer 3200 26/11 1 Claws None A3 F2 S0
4 1 Intermittent 12 10/7 9 Claws 4 A8 F5 S2
5 4 Eater 1 5/0 8 Thrasher 4 A5 F7 S0
6 6 Chaser 200 26/13 4 Hooves 2 A9 F9 S0
ENCOUNTER TABLE, CRATER TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 5 Intimidator 800 25/15 1 As Spear None A4 F6 S2
2 1 Grazer 1 1/0 10 Hooves None A4 F1 S3
3 6 Intermittent 12000 25/17 22 As Broadsword None A8 F6 S0
4 1 Grazer 25 9/8 12 Thrasher 2 A6 F3 S1
5 4 Hunter Flyer 12000 45/16 28 Stinger None A3 F6 S1
6 1 Chaser 1 2/0 7 Thrasher None A9 F5 S4
ENCOUNTER TABLE, DEPTHS TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 5 Carrion-Eater Amphibian 25 11/11 6 Hooves None A9 F3 S0
2 3 Grazer Swimmer 100 19/9 9 Teeth None A4 F3 S0
3 15 Grazer Amphibian 44000 90/33 18 As Dagger None A8 F4 S4
4 5 Grazer Triphibian 1 1/0 8 Claws None A5 F4 S1
5 1 Hunter Amphibian 1 2/0 9 Claws None A3 F7 S2
6 1 Pouncer Triphibian 200 27/14 12 As Spear 2 A9 F9 S0
ENCOUNTER TABLE, DESERT TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 4 Intimidator 3 3/6 13 As Body Pistol 1 A3 F4 S0
2 8 Grazer Flyer 400 36/16 11 Hooves None A7 F2 S2
3 3 Grazer 12 9/3 14 Stinger 1 A6 F5 S2
4 12 Grazer 400 15/15 7 As Body Pistol None A3 F0 S0
5 1 Hunter 1 3/0 13 As Body Pistol None A2 F6 S1
6 1 Pouncer Flyer 1 3/0 6 Teeth 4 Rigid A9 F9 S0
ENCOUNTER TABLE, FOREST TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 1 Reducer 50 19/5 4 Claws None A9 F4 S0
2 4 Filter Flyer 1 3/0 6 As Body Pistol None A9 F6 S0
3 6 Intermittent 6000 32/11 8 Thrasher None A5 F5 S0
4 2 Filter 400 24/17 4 Claws None A9 F7 S1
5 1 Eater Flyer 200 14/13 8 Horns 2 A3 F8 S3
6 2 Killer 1 4/0 8 Claws None A6 F4 S0
ENCOUNTER TABLE, JUNGLE TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 2 Intimidator Flyer 3 3/5 11 Horns 2 A3 F3 S0
2 1 Intermittent 1600 33/14 1 Hooves None A4 F9 S2
3 5 Filter 1 2/0 9 As Body Pistol None A9 F5 S0
4 1 Grazer 200 21/6 6 As Spear None A6 F2 S0
5 1 Gatherer Flyer 100 24/6 10 As Body Pistol 2 A4 F7 S0
6 6 Chaser 1 2/0 12 Horns 1 Rigid A9 F8 S1
ENCOUNTER TABLE, MARSH TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 6 Reducer Flyer 6000 31/21 12 Hooves 4 A5 F4 S0
2 1 Intermittent 1 4/0 8 Hooves 2 A6 F4 S0
3 12 Grazer 6000 32/9 12 Thrasher None A4 F5 S0
4 1 Intermittent 6000 38/21 6 Claws 3 Rigid A7 F4 S2
5 1 Hunter Amphibian 3200 38/18 1 Horns 2 A1 F8 S0
6 2 Chaser Amphibian 100 25/10 7 Claws 3 A9 F8 S2
ENCOUNTER TABLE, MOUNTAIN TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 8 Reducer 25 11/7 9 Thrasher None A4 F4 S0
2 1 Intermittent 1 4/0 9 Stinger 2 A4 F4 S0
3 1 Intermittent 3 5/3 8 Thrasher 2 Rigid A5 F5 S2
4 1 Grazer 100 21/10 3 Claws None A5 F5 S4
5 3 Hunter Flyer 3 6/1 8 Hooves 1 A2 F5 S0
6 6 Chaser Flyer 1 4/0 10 Claws None A9 F8 S4
ENCOUNTER TABLE, PRAIRIE TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 11 Intimidator Flyer 400 22/10 8 As Broadsword None A8 F6 S0
2 21 Grazer 6 5/7 3 Teeth 3 A3 F5 S0
3 16 Grazer 12000 40/21 22 Stinger 1 Rigid A6 F2 S0
4 19 Grazer Flyer 6000 32/21 10 Horns 3 A4 F1 S4
5 6 Eater 6 1/6 13 Hooves 2 Rigid A6 F7 S3
6 5 Chaser 1 1/0 7 As Broadsword 2 A9 F6 S2
ENCOUNTER TABLE, RIVER TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 1 Hijacker Amphibian 100 22/10 12 Teeth 2 A2 F8 S0
2 10 Grazer Amphibian 800 24/7 1 Horns 3 Rigid A5 F5 S2
3 9 Grazer Flyer 50 21/9 9 As Body Pistol None A8 F3 S1
4 6 Grazer 1 4/0 11 Claws 4 Rigid A4 F4 S0
5 1 Gatherer Flyer 800 28/13 1 Horns None A6 F4 S0
6 1 Chaser 200 21/8 11 As Spear None A9 F8 S3
ENCOUNTER TABLE, ROUGH TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 1 Hijacker Flyer 1 3/0 9 Teeth None A4 F4 S2
2 1 Intermittent 1 3/0 7 Claws 2 A9 F9 S0
3 9 Grazer 1 1/0 4 Claws 1 A5 F1 S0
4 5 Grazer 12000 42/17 18 Thrasher 1 Rigid A8 F1 S4
5 1 Gatherer 800 18/14 1 As Broadsword 4 Rigid A7 F8 S0
6 1 Chaser 50 19/5 8 Thrasher None A9 F6 S3
ENCOUNTER TABLE, RUINS TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 1 Reducer 12000 32/22 20 Hooves 4 A6 F8 S0
2 4 Filter Flyer 1 5/0 9 Teeth 2 A9 F4 S0
3 10 Grazer Flyer 12 10/4 13 Stinger 2 A6 F4 S2
4 1 Intermittent 6 6/11 6 Claws 3 A8 F7 S0
5 1 Eater 100 18/8 8 Hooves None A4 F9 S1
6 1 Siren 800 22/10 1 Hooves None A9 F4 S0
ENCOUNTER TABLE, SARGASSO TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 10 Reducer 3200 36/20 1 As Dagger None A5 F8 S0
2 1 Grazer Flyer 1 2/0 7 Teeth None A6 F3 S4
3 1 Intermittent 3 5/6 5 Hooves None A9 F7 S0
4 1 Intermittent Flyer 6 6/6 9 Horns 1 Rigid A5 F8 S1
5 1 Eater 1 4/0 13 Teeth None A5 F9 S3
6 1 Pouncer 1 6/0 3 Hooves None A9 F9 S2
ENCOUNTER TABLE, SEA CAVE TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 2 Carrion-Eater Flyer 30000 38/29 32 Claws 1 Rigid A7 F8 S0
2 1 Grazer 50 18/9 5 As Dagger 2 A3 F5 S2
3 1 Intermittent 1 2/0 6 As Broadsword None A9 F6 S2
4 7 Grazer 30000 57/29 56 Teeth None A4 F5 S0
5 1 Hunter 1 1/0 8 Claws None A2 F8 S0
6 1 Chaser Flyer 1600 32/17 1 As Body Pistol None A9 F4 S4
ENCOUNTER TABLE, SHALLOWS TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 2 Carrion-Eater Triphibian 1 3/0 12 Stinger None A6 F7 S0
2 6 Intermittent Amphibian 44000 91/37 36 As Broadsword 2 A9 F7 S0
3 12 Grazer Triphibian 1 5/0 8 Horns None A3 F5 S0
4 1 Grazer Swimmer 36000 70/25 24 Thrasher 3 Rigid A6 F1 S1
5 7 Eater Flyer 3200 39/17 1 Hooves None A3 F8 S0
6 1 Siren Triphibian 50 16/12 3 Teeth 2 A9 F8 S0
ENCOUNTER TABLE, SURFACE TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 14 Reducer Amphibian 50 20/10 7 Thrasher 3 Rigid A4 F7 S1
2 14 Grazer Amphibian 44000 95/41 54 As Spear None A8 F3 S0
3 16 Grazer Flyer 1 3/0 7 Thrasher None A5 F2 S3
4 4 Grazer Amphibian 200 27/16 6 Hooves 4 A6 F0 S0
5 1 Hunter Swimmer 25 11/10 7 Horns 1 Rigid A6 F4 S0
6 4 Chaser Swimmer 25 9/8 9 Claws None A9 F8 S3
ENCOUNTER TABLE, SWAMP TERRAIN
DIE ANIMAL ATTRIBUTES WEIGHT HITS WOUNDS WEAPONS ARMOR CHARACTERISTICS
1 6 Carrion-Eater 50 19/6 6 Claws 3 Rigid A6 F5 S1
2 5 Grazer 50 9/13 4 Teeth None A5 F0 S3
3 1 Intermittent Amphibian 50 14/9 6 Thrasher None A8 F5 S0
4 1 Intermittent 3 5/6 9 Thrasher None A5 F9 S0
5 1 Gatherer 1600 29/17 1 Teeth None A7 F5 S0
6 1 Siren 3200 24/18 1 Claws None A9 F4 S0
PSIONIC INSTITUTES PROFILE
--------------------------
WORLD UAP/VIEW
UAP: 3
World View: Mild Psioniphobia
GOVERNMENT INSTITUTION
UID: 0/A/1/4/1/0/0/0/3/0
Student Population Digit (SP): 0, 0 to 9 students
Student to Instructor Rating (IR): A, Total Individual Attention
Amenities Rating (AM): 1, Totally Spartan Atmosphere
Overall Quality of Institution (QI): 4
Number of Departments Within the Institute (ND): 1
Telekinesis Department Quality (TK): 3
SECRET SOCIETY
UID: 0/A/9/3/1/0/2/0/0/0
Student Population Digit (SP): 0, 0 to 9 students
Student to Instructor Rating (IR): A, Total Individual Attention
Amenities Rating (AM): 9, Moderate Luxury
Overall Quality of Institution (QI): 3
Number of Departments Within the Institute (ND): 1
Clairvoyance Department Quality (CL): 2
ECONOMIC PROFILE
----------------
ECONOMIC EXTENSIONS
Resources: 6
Labor: 9
Infrastructure: 9
Culture: 5
ECONOMIC DETAILS
Planetary Demand: 11 RA
Resource Trade: 8 Deficit
Base Gross World Product: 7,200.0 RU
Finished Goods Trade Multiplier: 1.0292
Interstellar Demand Multiplier: 0.99
Final Gross World Product: 7,336.1376 RU
Taxation Rate: 14%
Government Budget: 1,027.0593 RU
Civilian Expenses: 259.846 RU
MILITARY PROFILE
----------------
STARSHIP SQUADRONS
System Defense Boat Squadrons: 2000
Number of Starship Squadrons: 6
STARSHIP SQUADRON 1
USqP: 001-A3U-700-600
Squadron Type: Assault Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 600
STARSHIP SQUADRON 2
USqP: 002-S3U-700-0
Squadron Type: Scout Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0
STARSHIP SQUADRON 3
USqP: 003-B3U-732-20
Squadron Type: Battle Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 3
Bombardment Factor (BF): 2
Troop Transport Factor: 20
STARSHIP SQUADRON 4
USqP: 004-T3U-700-0
Squadron Type: Tanker Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0
STARSHIP SQUADRON 5
USqP: 005-T3U-700-0
Squadron Type: Tanker Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0
STARSHIP SQUADRON 6
USqP: 006-S3U-700-0
Squadron Type: Scout Squadron
Jump Rating: 3
Refuelling Code: Unstreamlined
Defense Factor (DF): 7
Attack Factor (AF): 0
Bombardment Factor (BF): 0
Troop Transport Factor: 0
TROOP UNITS
Production Points: 100
TROOP UNIT 1
UTP: 0001-6110-100-F
Unit Size: Field Army
Unit Type: Cavalry
Unit Armament: Armored
Unit Quality: Standard
Combat Factor: 100
TROOP UNIT 2
UTP: 0002-6310-100-F
Unit Size: Field Army
Unit Type: Jump Troop
Unit Armament: Armored
Unit Quality: Standard
Combat Factor: 100
TROOP UNIT 3
UTP: 0003-6211-100-F
Unit Size: Field Army
Unit Type: Marine
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100
TROOP UNIT 4
UTP: 0004-6201-100-F
Unit Size: Field Army
Unit Type: Marine
Unit Armament: Standard
Unit Quality: Elite
Combat Factor: 100
TROOP UNIT 5
UTP: 0005-6000-100-F
Unit Size: Field Army
Unit Type: Infantry
Unit Armament: Standard
Unit Quality: Standard
Combat Factor: 100
TROOP UNIT 6
UTP: 0006-6011-100-F
Unit Size: Field Army
Unit Type: Infantry
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100
TROOP UNIT 7
UTP: 0007-6200-100-F
Unit Size: Field Army
Unit Type: Marine
Unit Armament: Standard
Unit Quality: Standard
Combat Factor: 100
TROOP UNIT 8
UTP: 0008-6211-100-F
Unit Size: Field Army
Unit Type: Marine
Unit Armament: Armored
Unit Quality: Elite
Combat Factor: 100
TROOP UNIT 9
UTP: 0009-6110-100-F
Unit Size: Field Army
Unit Type: Cavalry
Unit Armament: Armored
Unit Quality: Standard
Combat Factor: 100
TROOP UNIT 10
UTP: 0010-6100-100-F
Unit Size: Field Army
Unit Type: Cavalry
Unit Armament: Standard
Unit Quality: Standard
Combat Factor: 100
TRADE & COMMERCE PROFILE
------------------------
PASSENGERS
High Passengers: 7
Middle Passengers: 10
Low Passengers: 28
FREIGHT & CARGO
Major Cargo: 12 lots
Lot 1 Meat 15 tons Cr 3,500/ton Cr 52,500/Lot Cor 12+ Per 5+
Lot 2 New Information 14 tons Cr 3,500/ton Cr 49,000/Lot
Lot 3 High Tech Parts 16 tons Cr 3,500/ton Cr 56,000/Lot Fla 10+
Lot 4 Spices 16 tons Cr 3,500/ton Cr 56,000/Lot Fla 11+ Per 10+
Lot 5 Fad Information 17 tons Cr 3,500/ton Cr 59,500/Lot
Lot 6 Prototype Mfd Goods 13 tons Cr 3,500/ton Cr 45,500/Lot
Lot 7 Petrochemicals 12 tons Cr 3,500/ton Cr 42,000/Lot Cor 10+ Fla 7+ Exp 8+
Lot 8 New Natural Resources 17 tons Cr 3,500/ton Cr 59,500/Lot
Lot 9 Computer Software 15 tons Cr 3,500/ton Cr 52,500/Lot
Lot 10 Pharmaceuticals 12 tons Cr 3,500/ton Cr 42,000/Lot Fla 10+ Per 9+
Lot 11 2D Still Pictures 14 tons Cr 3,500/ton Cr 49,000/Lot
Lot 12 Computer Software 13 tons Cr 3,500/ton Cr 45,500/Lot
Minor Cargo: 13 lots
Lot 1 Raw Data (Data) 10 tons Cr 3,500/ton Cr 35,000/Lot
Lot 2 Records (Data) 9 tons Cr 3,500/ton Cr 31,500/Lot
Lot 3 Uniques 12 tons Cr 3,500/ton Cr 42,000/Lot
Lot 4 Animal Compounds 8 tons Cr 3,500/ton Cr 28,000/Lot Cor 10+ Fla 9+ Exp 10+ Per 11+
Lot 5 Protective Gear 12 tons Cr 3,500/ton Cr 42,000/Lot Fla 9+
Lot 6 Computer Software 8 tons Cr 3,500/ton Cr 28,000/Lot
Lot 7 Currency (Paper) 12 tons Cr 3,500/ton Cr 42,000/Lot
Lot 8 3D Still Pictures 12 tons Cr 3,500/ton Cr 42,000/Lot
Lot 9 Copper 12 tons Cr 3,500/ton Cr 42,000/Lot Rad 6+
Lot 10 Consumable Teas 7 tons Cr 3,500/ton Cr 24,500/Lot Fla 11+ Per 12+
Lot 11 Weapons 10 tons Cr 3,500/ton Cr 35,000/Lot Fla 9+ Rad 11+
Lot 12 2D Still Pictures 8 tons Cr 3,500/ton Cr 28,000/Lot
Lot 13 Antiques 8 tons Cr 3,500/ton Cr 28,000/Lot
Incidental Cargo: 5 lots
Lot 1 Antiques 6 tons Cr 3,500/ton Cr 21,000/Lot
Lot 2 Currency (Paper) 5 tons Cr 3,500/ton Cr 17,500/Lot
Lot 3 Polymers 5 tons Cr 3,500/ton Cr 17,500/Lot Fla 9+
Lot 4 Radioactives 6 tons Cr 3,500/ton Cr 21,000/Lot Rad 5+
Lot 5 Uniques 4 tons Cr 3,500/ton Cr 14,000/Lot
IMPORTANT NPCS
--------------
GOVERNMENT RELATED
REPRESENTATIVE AUTHORITY
COUNCIL1 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 7AA668 27 4/6 44 9
Councillor 2 77A998 24 4/5 38 7
Councillor 3 AA7774 27 4/6 30 4
Councillor 4 474778 15 3/3 60 11
Councillor 5 777997 21 3/5 34 5
Councillor 6 774AA8 18 3/4 28 7
Councillor 7 77A553 24 4/5 60 7
COUNCIL2 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 777668 21 3/5 40 7
Councillor 2 777AA4 21 3/5 38 4
Councillor 3 77A7A7 24 4/5 28 8
Councillor 4 777773 21 3/5 40 5
COUNCIL3 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 AA7479 27 4/6 40 8
Councillor 2 77A7A7 24 4/5 22 4
Councillor 3 7AA746 27 4/6 38 6
Councillor 4 7AA747 27 4/6 44 9
Councillor 5 44747A 15 3/3 38 7
COUNCIL4 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 774995 18 3/4 52 7
Councillor 2 77799B 21 3/5 22 8
Councillor 3 744666 15 3/3 30 5
Councillor 4 447776 15 3/3 44 7
COUNCIL5 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 447A78 15 3/3 30 9
Councillor 2 7777A6 21 3/5 44 6
Councillor 3 77AAA8 24 4/5 30 6
Councillor 4 44777B 15 3/3 40 9
COUNCIL6 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 7AA7AA 27 4/6 34 5
Councillor 2 447749 15 3/3 44 5
Councillor 3 CCC77A 36 5/8 34 8
Councillor 4 447335 15 3/3 38 6
Councillor 5 77A774 24 4/5 30 9
Councillor 6 7AA778 27 4/6 40 10
Councillor 7 7447A8 15 3/3 28 6
Councillor 8 74499A 15 3/3 60 9
Councillor 9 777CC8 21 3/5 30 9
COUNCIL7 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 744474 15 3/3 30 9
Councillor 2 77A997 24 4/5 60 8
Councillor 3 447999 15 3/3 38 4
Councillor 4 7AA997 27 4/6 30 9
Councillor 5 AAA475 30 4/7 40 10
Councillor 6 AAAAA7 30 4/7 22 8
Councillor 7 77AA79 24 4/5 38 5
Councillor 8 774995 18 3/4 40 9
Councillor 9 777554 21 3/5 22 3
Councillor 10 AAA33A 30 4/7 38 8
COUNCIL8 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 774748 18 3/4 38 6
Councillor 2 7747AA 18 3/4 30 4
Councillor 3 447778 15 3/3 38 8
Councillor 4 447A7C 15 3/3 28 8
Councillor 5 774998 18 3/4 38 9
Councillor 6 4747A7 15 3/3 28 4
Councillor 7 777A7C 21 3/5 44 5
COUNCIL9 UPP LIFE FORCE HITS AGE SKILL LEVEL
Councillor 1 AA7A79 27 4/6 38 9
Councillor 2 744998 15 3/3 40 7
Councillor 3 777662 21 3/5 44 5
Councillor 4 77A995 24 4/5 34 4
MILITARY RELATED
STARSHIP CAPTAINS UPP LIFE FORCE HITS AGE SKILL LEVEL
Captain 1 744A75 15 3/3 40 6
Captain 2 7AA338 27 4/6 40 6
Captain 3 777337 21 3/5 38 7
Captain 4 774667 18 3/4 38 8
Captain 5 777774 21 3/5 38 5
Captain 6 AA7777 27 4/6 40 8
TROOP COMMANDERS UPP LIFE FORCE HITS AGE SKILL LEVEL
Commander 1 744473 15 3/3 66 11
Commander 2 447775 15 3/3 28 7
Commander 3 774998 18 3/4 38 9
Commander 4 777AA7 21 3/5 38 4
Commander 5 AA7A77 27 4/6 66 11
Commander 6 447776 15 3/3 40 6
Commander 7 447478 15 3/3 38 9
Commander 8 774477 18 3/4 28 7
Commander 9 4477A2 15 3/3 40 9
Commander 10 3337A7 9 2/2 26 7
ECONOMIC RELATED
NATURAL RESOURCES UPP LIFE FORCE HITS AGE SKILL LEVEL
Agriculture 1 47466B 15 3/3 38 4
Agriculture 2 774775 18 3/4 28 8
Agriculture 3 774744 18 3/4 34 9
Agriculture 4 777773 21 3/5 34 5
Agriculture 5 774478 18 3/4 28 8
Agriculture 6 AA7474 27 4/6 52 8
Agriculture 7 777996 21 3/5 40 9
Agriculture 8 77A7A7 24 4/5 18 7
Agriculture 9 7747A8 18 3/4 34 5
Agriculture 10 77A559 24 4/5 40 7
PROCESSED RESOURCES UPP LIFE FORCE HITS AGE SKILL LEVEL
Agroproducts 1 CCC74B 36 5/8 28 4
Agroproducts 2 333478 9 2/2 30 8
Agroproducts 3 474668 15 3/3 30 9
Agroproducts 4 744745 15 3/3 34 6
Agroproducts 5 77A996 24 4/5 30 7
Agroproducts 6 AAAAA9 30 4/7 30 7
Agroproducts 7 7AA74A 27 4/6 34 5
Agroproducts 8 744665 15 3/3 38 4
Non-Metals 1 7AACC2 27 4/6 22 5
Non-Metals 2 333665 9 2/2 44 8
MANUFACTURED RESOURCES UPP LIFE FORCE HITS AGE SKILL LEVEL
Parts 1 77A476 24 4/5 60 7
Parts 2 447CC7 15 3/3 52 8
Parts 3 77AAA4 24 4/5 44 6
Parts 4 CCCA75 36 5/8 30 5
Parts 5 474479 15 3/3 22 7
Parts 6 7AA746 27 4/6 30 8
Parts 7 447746 15 3/3 30 7
Parts 8 774999 18 3/4 38 8
Durables 1 7447A7 15 3/3 66 12
Durables 2 77755A 21 3/5 52 7
Durables 3 77A7A8 24 4/5 30 8
Durables 4 777334 21 3/5 44 7
Durables 5 744A79 15 3/3 30 7
Durables 6 447776 15 3/3 40 6
Durables 7 77474A 18 3/4 18 2
Durables 8 7747A9 18 3/4 44 10
Durables 9 777A72 21 3/5 60 12
Consumables 1 777A7A 21 3/5 52 7
Consumables 2 7AAA76 27 4/6 40 9
Consumables 3 777A7C 21 3/5 40 9
INFORMATION RESOURCES UPP LIFE FORCE HITS AGE SKILL LEVEL
Recordings 1 77777C 21 3/5 60 9
Recordings 2 77A55B 24 4/5 40 9
Recordings 3 744A76 15 3/3 38 9
Recordings 4 774773 18 3/4 38 5
Documents 1 744479 15 3/3 44 7
Documents 2 777996 21 3/5 34 5
Documents 3 77A779 24 4/5 30 8
Documents 4 447475 15 3/3 22 8
Documents 5 AA7776 27 4/6 44 9
PASSENGER RELATED
HIGH PASSENGERS UPP LIFE FORCE HITS AGE SKILL LEVEL
Passenger 1 7777A7 21 3/5 60 9
Passenger 2 AA774C 27 4/6 40 6
Passenger 3 77A774 24 4/5 28 7
Passenger 4 7AA74A 27 4/6 44 6
Passenger 5 4477A7 15 3/3 38 9
Passenger 6 774A76 18 3/4 22 7
Passenger 7 474475 15 3/3 34 7
MIDDLE PASSENGERS UPP LIFE FORCE HITS AGE SKILL LEVEL
Passenger 1 AAA77B 30 4/7 22 5
Passenger 2 7AA746 27 4/6 28 3
Passenger 3 777A76 21 3/5 38 5
Passenger 4 777748 21 3/5 38 8
Passenger 5 774474 18 3/4 34 9
Passenger 6 774996 18 3/4 40 6
Passenger 7 774CCB 18 3/4 38 4
Passenger 8 AAAAA7 30 4/7 38 8
Passenger 9 77A556 24 4/5 30 8
Passenger 10 7AA773 27 4/6 34 6
LOW PASSENGERS UPP LIFE FORCE HITS AGE SKILL LEVEL
Passenger 1 774AAB 18 3/4 22 6
Passenger 2 AA7777 27 4/6 28 4
Passenger 3 77A7A2 24 4/5 38 9
Passenger 4 AA766C 27 4/6 28 3
Passenger 5 AA77A8 27 4/6 18 5
Passenger 6 77A474 24 4/5 52 11
Passenger 7 77A747 24 4/5 60 7
Passenger 8 777747 21 3/5 60 9
Passenger 9 333993 9 2/2 22 7
Passenger 10 CCC776 36 5/8 34 9
Passenger 11 7777AA 21 3/5 30 9
Passenger 12 7AAA7C 27 4/6 44 10
Passenger 13 774556 18 3/4 38 6
Passenger 14 77A997 24 4/5 28 4
Passenger 15 CCC478 36 5/8 38 5
Passenger 16 7AA775 27 4/6 22 3
Passenger 17 474475 15 3/3 40 8
Passenger 18 447995 15 3/3 30 8
Passenger 19 774A75 18 3/4 40 9
Passenger 20 744997 15 3/3 40 10
Passenger 21 77A998 24 4/5 30 6
Passenger 22 774669 18 3/4 30 4
Passenger 23 777334 21 3/5 44 7
Passenger 24 774558 18 3/4 34 6
Passenger 25 447A78 15 3/3 40 5
Passenger 26 4477A8 15 3/3 44 5
Passenger 27 333478 9 2/2 38 6
Passenger 28 7AA7A4 27 4/6 38 7
Created using 'Traveller Heaven & Earth (V 1.0.0)'
Written by Stuart W Ferris, Copyright ©2000
Traveller The New Era, Copyright ©1993, Games Designers' Workshop
Traveller is a registered trademark of Far Future Enterprises
Portions of this material are Copyright ©1977-2000 Far Future Enterprises
Date Created: 18/03/00, Random Number Seed: 1